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01-28-11, 09:50 PM | #1 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
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The Shvkal underwater rocket torpedo being launched from a Victor III attack submarine. Its intended prey is a British Oberon SSK tracked by 3 different sonar systems about 3 nautical miles away doing 17 knots according to TPK evaluation.
Turning to bearing . . . Super cavitation bubble is forming full speed ahead at more than 200 knots! It turned out that the solution was very accurate(no surprise as it came from 3 different sonar systems) The Shvkal might not puncture the Oberon steel hull but the magnetic detonation did the job just fine. Secondary explosion seconds after the first blast. There was no chance for the Oberon to evade much less to survive a hit like this. The hunter, Victor III SSN. Now this begs the question what would happen if the Shvkal happened to be cruising far too deep or far too shallow rendering the magnetic detonator to miss the target magnetic signature?! How would depth in RL be included into consideration? There's rumors that the bow sonar is able to find direction thus depth estimation but I'd like to see this implemented in Sonalysts next game or DW successor.
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Last edited by Castout; 01-28-11 at 10:11 PM. |
01-29-11, 09:25 AM | #2 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
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Fired 4 Mk 48 ADCAP torpedoes at 2 faint submerged targets from a 688i Flight III boat. TMA turned out to be quite bad but one of the torpedo hit its mark.
Straight running rotating head Mk 48 ADCAP homing onto one of its prey. This can't be good for the Delta IV crews who while trying to get away from a pair of these ADCAP ran into one themselves unwittingly Terminal phase . . . Almost there . . . BAM!!! All hell break loose for the crews of the Delta IV about a good 12 minutes from torpedo los While the escorting Akula got away to fight another day . . . .
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Last edited by Castout; 01-29-11 at 09:47 AM. |
02-06-11, 04:53 PM | #3 | |
Chief
Join Date: Feb 2010
Posts: 327
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http://en.wikipedia.org/wiki/VA-111_Shkval
What MOD is this? Quote:
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02-06-11, 05:18 PM | #4 |
The Old Man
Join Date: May 2005
Location: Czech Republic
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Why mod ? IIRC I see nothing which is not stock.
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02-06-11, 05:48 PM | #5 |
Chief
Join Date: Feb 2010
Posts: 327
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euhm, ow, i hoped that would not be true, i sure have missed some
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02-06-11, 05:54 PM | #6 |
Admiral
Join Date: Sep 2006
Location: USA
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Castout uses the RA/DWX mod. You can tell because the stock and LWAMI Victors are not nearly that pretty, as well as the extended towed array (AI units towed arrays are not rendered).
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02-07-11, 08:15 AM | #7 |
The Old Man
Join Date: May 2005
Location: Czech Republic
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Oh .. if it is Victor, then OK .. that is not stock. I thought it's Akula, my bad.
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04-29-11, 07:39 AM | #8 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
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I missed your question and just read it today. I'm playing with DWX as other people have mentioned.
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05-23-11, 05:50 PM | #9 |
Stowaway
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Kirov and MK48
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05-23-11, 07:40 PM | #10 |
Forum Captain
Join Date: Apr 2007
Location: Buenos Aires
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Really an excellent pic !!!
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(Yo no fui ) My DW pics :https://goo.gl/photos/5gBN7WFntLBSAsc17 My SSM2007 pics :https://goo.gl/photos/1Fa6GaEom28AZuc57 |
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