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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
I give it the blueprint as texture, now you have a box with the blueprint of the sub at the correct scale, then I move it to the middle of the sub I'm working on, then it's a matter of 3d modelling matching the blueprint really. keltos |
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#2 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
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That's great lol. Only problem is i can't download it because I'm on my bro's computer.
My computer is being an ass to say the least. I turn it on, Give it 5-10 seconds and then it turns itself off. Completely, I have replaced the Fan and the Processor and still it continues to annoy! Any info would help... Back to the 3d aspect. Well for the last few days I've been attempting to Model the Bow, and so I'm concentrating on one section at a time. My plan was to Model each of the Sections individually, and then join them so to Speak but As you can Imagine that's not the best way as there's no guarantee of the Scale being the same on each Section. My Next idea was to do the length of the hull, but then i encountered the same problem, the scale on the different images we're Different. I'm currently trying to model the basic hull but my experience is letting me down!!
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![]() "A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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