![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
you are right, omegu does include that mod. you should refer to the documentation
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
#17 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
|
![]()
I think I found the document you were recommending in the OMEGU download. I will start trying to master this stuff in the next few weeks. Thanks for you help. It is appreciated.
|
![]() |
![]() |
![]() |
#18 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
Look i think you should forget about the other mod interface and just start with using what you know.
Just follow the steps i outlined for you above. If you set it up as i said with a 000 gyro angle, then range at point of shooting is unimportant and so you can just enter an arbitrary value on the range dial. Once you're getting kills, then you can start exploring the options available in the kiub
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
#19 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
|
![]()
I can multi task. The problem with the User Guide is that the some of the important screen shots are too small. I can handle most of the concepts. It author has posted that he will be gone until March.
|
![]() |
![]() |
![]() |
#20 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
![]()
You may want to check out OLC's tutorials from his mod of the KM TDC that he developed for SH3. There are a few differences in style but in function they are pretty close.
http://174.123.69.202/~subsimc/radio...d.php?t=147667 Happy Hunting!
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
![]() |
![]() |
![]() |
#21 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
|
![]()
Checking now. ATO with the Kiub interface looks tougher that manual targeting for SH4, but the mod looks quite interesting. I am going to make a run at it.
|
![]() |
![]() |
![]() |
#22 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
![]()
I think that OLC's videos and tutorials will really help out and in the end you will have it all figured out. It really changes the way the game plays when you put in these additional elements of realism. After a awhile its like shooting ducks in a barrel. That is until Black May then its misery.
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
![]() |
![]() |
![]() |
|
|