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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Tried to put some next to the main base and start a new campaign for testing, but soon as I approach the zone.. game instantly crash. I give up, these ctd's are nerve wrecking... is when I have a strong urge to take a hammer and smash the dvd in tiny little pieces
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#17 | |
Black Magic
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#18 |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
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i think here we are talking about bbw from gwx team...
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Everything comes to him who waits |
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#19 |
Ace of the deep .
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Ran the mine mission test . 1st time struck the mine on the side of the mine like scraped past . No explosion . Second time hit the mine dead on , had explosion and big water plume . No hull damage but half the sub systems are unrepairable
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#20 |
Black Magic
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I'm working on the hull damage part
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#21 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Hi TDW,
What is RDA1.04 it is like a collection of many mods? It is compatible with your mods? Thanks |
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#22 |
Ace of the deep .
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#23 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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can i later load them an launch them as a decoy or torpedo ?
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Stormy...... |
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#24 |
Black Magic
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Mines added to campaign Total Germany
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#25 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I knew it that you will solve this today.
![]() When we can test? |
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#26 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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hmm looks nice... cristal clear water, light winds, may i take a bath there ? ...i mean nature should be intact in 1939 or ?
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Stormy...... |
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#27 |
Black Magic
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This is just plain nasty
![]() There's no way you're spotting this one ![]() Made another mine that is unchained and is free to drift. It will bob on the surface but I made it slightly 'heavy' so that if it goes underwater it takes a little time for it to bob up above the water again (and when it does bob up it doesn't show much - maybe 25% of the mine's surface) ![]() |
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#28 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Suggestion; would you make them destructible by 20mm fire? In this manner, if we spot one and realise we're in a minefield, we can blast a few to safely make a circle and hightail it out of there?
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#29 |
Ace of the deep .
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Someone should make some minefield maps once they are in the campaign for the german laid ones .
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#30 | |
Black Magic
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Now I'll drive the uboat over and see if they can be destroyed by gunfire or not ![]() |
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