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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
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#2 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
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Bahaha reminds me of the Mirage tanks in Command and Conquer Red Alert 2
![]() Anyways, I think this would only be good at night or bad visibilty, otherwise, your going to see a little refractions. Also, what about defeating Radar and IR sensors? Its all nice and dandy if any old G.I with a rifle can't visually detect you, but what about that tank with 120~125mm Canon with IR sensors? Or the Mud-moving bird coming in hot with FLIR or Ground scanning radar with heat seeking/radar guided missiles? Didn't think so ![]() Edit: What kind of sub is that? On first inspection I thought it was a 688 (i?) but, I didn't think LAs had a white coat of paint near the bow?.
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#3 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
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Fairwater planes with what seems to be tubes behind the sail. Not a lot of bulk behind the sail, so I don't think it is a Delta. Looks like an Ohio to me.
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#4 |
Chief of the Boat
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#5 |
Pacific Aces Dev Team
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Hey the good part of this is how the costs for developing 3D war games could sink, can you imagine what the 3D modellers for wargames will be doing for a living in some years?
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One day I will return to sea ... |
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#6 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
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True, but it still looks like the white 'paint' ( Think that's what it is..) that Soviet Subs had on their Bow..
![]() Note the white/reflective stuff on the bow?
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#7 |
Navy Seal
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#8 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
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I can see problems, how will the troops find their tanks after a night out?
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#9 |
Samurai Navy
![]() Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
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I wonder what happens when the "invisible" plating gets hit by a .50 BMG round.
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