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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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@TDW
After your suggestion of using the 8:5 scope mod..i'll try Arclights, then i wont need Reapers mod as i can find the range with the scope and Mils + Mega_M included ship ID manual, without needing to use stadimeter. This i would prefer anyway as it is more authentic and less mucking about. I do have a few questions though... 1.Can i install Arclights scope mod (included) while on patrol or must i be back at port for this? 2. Any particular activation order or can i fire it in anywhere on the end?? My current mod list is: Magnum_Opus Magnum_Opus Patch1 Magnum_Opus Patch2 Nvidia missing lights G-Runfunk radio mod. Thanks |
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