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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Hi PJ I've had this a few times myself. Eventually I understood that I made faulty entries in the options.py file when editing. These entries can be of various kinds i.e. one too many space characters or one too few. Pay special attention to how you make your changes inte options.py file, not leaving anything out or adding something that shouldn't be there. Especially I've made foolish things when choosing a HotKey (You know the ones with the square brackets). Since it can be very tricky to find all the changes you've done in the options.py the best way to solve this is to start over with a new copy of the mod so I have simply: 1. Deleted the mod I've been trying to tweak (so you won't mix them up) 2. Extracted a new copy of the mod 3. Used the OptionsMigrater (this copies your previous settings in your old options.py to the new options.py file). 4. Make any changes you want to the new added options in the new options.py (In the new mod. Your old settings should by now be there) and press "SAVE AS" (This is the step where I've been clumsy!) N.B. if you use Notepad for editing, the Notepad by default selects to save the options.py in .txt format!! BEFORE SAVING - Check at the bottom of the window where you find the "Format" field make sure you choose "All files". - To the left of the "Save" button in the "Coding" field make sure it's "ANSI" 5. Press "SAVE" 6.Copy the mod and paste it into the C:\Ubisoft\Silent Hunter 5\MODS The best way to avoid this is to use the OptionsMigrater tool! You find it in every new version of the mod: C:\Ubisoft\Silent Hunter 5 \MODS\NewUIs_TDC_6_x_x_ByTheDarkWraith\data\Applic ations Try it! // ![]() Last edited by Silent Steel; 01-17-11 at 06:39 AM. |
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#2 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Can you confirm you've by mail got my menu.txt file? (Swedish translation)
I've sent it a few times and I haven't received any messages like the address being wrong so I figure it should have reached you. // Last edited by Silent Steel; 01-17-11 at 05:23 AM. |
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#3 | |
Loader
![]() Join Date: Aug 2008
Location: Yorkshire, UK
Posts: 84
Downloads: 24
Uploads: 0
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Silent Steel I work with PJ and i will tell him you have tried to help him. |
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#4 | |
Black Magic
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#5 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#6 |
Black Magic
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#7 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#8 | |
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Hi TDW,
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#9 |
Black Magic
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#10 | ||
Officer
![]() Join Date: Sep 2005
Posts: 240
Downloads: 71
Uploads: 0
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Pls. can you check my PM to you. I have a question to you. |
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#11 |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 40
Uploads: 0
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Thanks for the help there, Silent Steel. I figured I'd made an error editing because I migrated the original .py file back into the mod and it was working again. But I hadn't thought about if I had put an extra space in somewhere or how the file had been saved after I edited it so I'll try again and watch out for that.
Another question: I noticed that some of the keys have functions that are not shown on the F1 help screen. E.g. 'z' seems to toggle silent running but F1 shows it is not in use. Is this a bug or are there hotkeys in the mod different from the stock game? |
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#12 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
Good morning mate I'm glad if I can make your life as a gamer at least a little bit better. ![]() Those errors we sometimes do when editing the .py files can easily be found and monitored with Winmerge. Give it a try and download it here http://sourceforge.net/projects/winmerge/ Use it for detection only and make your corrections in the .py file! What you're telling about the stock F1 "help" is too correct... It's not a bug but a sad thing ![]() To answer your other question on Hotkeys - No - in the stock game I haven't found any hotkeys Yes - in TDW's Multiple Us and MO mods you can (in the TheDarkWraithUserOptions.py) find possibilities to tweak some hotkeys as well. These are from start not active but you can decide yourself to plus even pick the key you want to use for each one ![]() I got fed up with the, in my opinion, illogical stock keyboard layout missing command keys so i downloaded the "Church's SHV 1.1 Keyboard Commands" mod. It offers a far better layout with more of the available commands visible. I don't know why the standard F1 layout "hides"some commands but with this you find them. Download it here http://www.filefront.com/15757613/Church%27s%20SHV%201.01%20Keyboard%20Commands%20v1 .1.7z Feel free to get back with further questions if you like. Go hunt them down! ![]() // |
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