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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Seems like someone made a color chart in SH3 of all the ships sweet spots. Each was different. Just wondering what different componants make up a ship. Seems in SH3 was
Propulsion Machinery Engines Magazines Keels/bunkers Each of these had different damage responses for the ship and the load out carried. I assume mods damage zones may have changed things from stock. Really wonder how much more damage keel shots do, moreso with TMORSRD. You can blow a hole in the bottom of the keel, just wonder if it doe's more damage in game regarding updated damage zones, ect. Anyone know of a chart for SH4. |
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