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Old 10-23-05, 07:57 PM   #10
Syxx_Killer
Admiral
 
Join Date: Aug 2003
Location: Michigan, USA
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Quote:
Originally Posted by Oberon
"Silos needed."


First time I heard this on RA1...I went and brought a missile silo
:rotfl: :rotfl:

I remember that. That drove me absolutely crazy. Every other second I would hear "Silos needed." It seemed like no matter how often I built them it never helped. In the modifed rules file I did, I increased the silo capacity so it wasn't as bad. I remember the days well when I was so involved with modding the rules.ini file. I still have it on floppy, although it probably wouldn't work anymore. One of these days I may try and install RA1 with the Aftermath expansion again. The thing that drove me nuts about the game was the training of units. You couldn't queue up. I couldn't stand baby sitting the war factories. Ah, but those were good times.

I liked the "A-bomb launch detected" report. When I first played RA1, I thought building more missile siloes would let me launch more missiles. I only found out it wasted money.

I played the original C&C games, but have always been drawn more towards the Red Alert series.
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