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Admiral
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Hi Nisegis and Hitman, if every there were two guys that know their stuff about the Radar setup it would be you two.
This phenomenon is a stinker. I can't help but to think there is some game parameter that is setup backwards that controls the whole group. Messing around in the Cameras.dat file and just about every single entry is "backward" to what it should be. Like the HUD buttons mix up, the A scope node is really the PPI. The rotation axis parameter of Y = left and right, X = up and down? A "-" parameter means to move right?! It's the same for the USSubParts/Sensors_Sub_US.sim file. When I changed the Elevation parameter to do the opposite of what I figured it would do (the way the stock figures are set), I was able to have the radar find the target that was just sitting off 1000 yards from the sub!! Before this, the radar passed over targets as if they weren't there. Just dumb stuff that makes the stock game Radar station useless. I'm surprised to hear the game looks at the Campaign differently than the Missions for the radar setup. Well not too surprised considering!! Thanks for the response. I'm going to still dig a bit further to see what I can find, the point is the one parameter that we think is correct, is the one we may need to change.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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