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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 | |
Mate
![]() Join Date: Jan 2010
Location: Hamburg Germany
Posts: 53
Downloads: 23
Uploads: 0
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![]() Quote:
![]() btw.: If I'd play the game realistically my own speed could not be 0 knots when submerged, because it would be impossible to hold periscope depth very long. But that's just details ![]() |
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