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Old 01-10-11, 04:34 PM   #1
desirableroasted
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Oh, how I remember my first few patrols with GWX. A real lesson in patience.

You might have had the bad luck to be picked up by 2-3 escorts with elite skills... it happens, even in 39-40, I believe. And that is a hard combination to shake. I got a very good Black Swan* and two others on me last night (Jan 1940) and, while we got away without a scratch, it was two hours of creeping, knuckle turns, snaking, and lots of creaking at 200m.

You say you are going at 1 knot. Remember that the game calls anything between 1.00 and 1.99 knots "1 knot". If you were pushing 2 knots, you might have been running too many RPMs & thus not as silent as you thought. You want to dial that back to no higher than 75 rpm. "Silent running" in the game only means your crew is quiet...

But don't give up. Many of us find GWX a hugely rich experience. I know I would not still be playing the game if this mod had not come along.

*The Black Swan would have been HMS Flamingo, the only Black Swan in service in January 1940. In 1959, she will be sold to West Germany and renamed Graf Spee. How is that for ironic?
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Old 01-10-11, 05:00 PM   #2
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Quote:
Originally Posted by desirableroasted View Post
Oh, how I remember my first few patrols with GWX. A real lesson in patience.

You might have had the bad luck to be picked up by 2-3 escorts with elite skills... it happens, even in 39-40, I believe. And that is a hard combination to shake. I got a very good Black Swan* and two others on me last night (Jan 1940) and, while we got away without a scratch, it was two hours of creeping, knuckle turns, snaking, and lots of creaking at 200m.

You say you are going at 1 knot. Remember that the game calls anything between 1.00 and 1.99 knots "1 knot". If you were pushing 2 knots, you might have been running too many RPMs & thus not as silent as you thought. You want to dial that back to no higher than 75 rpm. "Silent running" in the game only means your crew is quiet...

But don't give up. Many of us find GWX a hugely rich experience. I know I would not still be playing the game if this mod had not come along.

*The Black Swan would have been HMS Flamingo, the only Black Swan in service in January 1940. In 1959, she will be sold to West Germany and renamed Graf Spee. How is that for ironic?
Great post
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Old 01-10-11, 06:13 PM   #3
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I heartily second the other responses here. While I do not doubt your efforts and frustration in trying to avoid those destroyers, I cannot reflect on my experience of patrols to be generally that hard. (Especially in 1940) It really helped me reading the last parts of the GWX manual. Very useful tips on ASW avoidance. You mentioned meeting a DD means certain death. How long does it take before you are detected in the first place? On the surface I mean. Not getting caught is half of the victory dance. When I make a crash-dive I keep flank or a moderately high speed-setting until I am at the desired depth. Going to 1 knot at 100 meters might still be to shallow, and after that you dive really slow because of that 1 knot. Depth-charges might still fall on your head and hurt. Once you are submerged and in the deep trying to get away from the searching DDs, remember that they may still be doing just that, searching as they circle around you. Pinging also only means that they are searching. They don't necessarily have you in their fix. You just haven't got very far yet in your sneak-away manouvre. If the pinging becomes less louder over time (multiple DD runs) means that you are going in the right direction. Don't go full rudder as it seems to slow you down significantly. With partial rudder can you make a turn and still go somewhere in reasonable time. This is very important since you already are very slow because of being silent. So try to turn as little as possible. But if you do turn, try to head to from where the charging DD came. And for active sonar it matters how your boat is angled to the pinging DD. If he is on your 90/270 then he has a nice reflection area to get a bounce from. As for crushdepth, watch 'Das Boot'. You can often go 25% to 50% deeper than official crushdepth. May be even deeper. But watch out, when you do receive depth induced damage, get up quickly and go less deep. DON'T test the depth at which it started twice! Especially after other hull damage.
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Old 01-10-11, 06:20 PM   #4
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Patience is whats required,its a game that you just can't rush,in order to be successful and survive you have to think like they did,"Is it worth it,whats the chance of success,can I get my men home??"
Approach it like that,realistically and the game come's 'Alive'
You will never look at it the same again!!!!
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Old 02-08-11, 05:33 PM   #5
Wulfgar44
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Default Avoid Them

I am on my 7th War Patrol in a IID, having 5 in the IIA, and have seen a destroyer once. I booked it out because the depth there was around 36m. I think complete avoidence is best. My job is to sink Merchants or Capital ships, if I get the shot. In convoy action it's best to shoot and run. I don't hang out to look things over. I will try to intercept the convoy again later. I really have not seen much of the enemy. I have been attacked twice by planes but that was not a problem. I see an occasional patrol-craft,... but my worst fear are the mines on Britan's east coast.
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Old 02-08-11, 06:04 PM   #6
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In stock SHIII, I probably have completed 40 or so patrols. Never saw a military ship bigger than a destroyer.
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Old 02-08-11, 07:15 PM   #7
Pappy55
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There is a GWX friendly mod that disables non essential radio chatter.. I am trying to find it again myself

EDIT**

Just found it by luck..

http://www.subsim.com/radioroom/down...o=file&id=1385

try that
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Old 02-11-11, 06:22 PM   #8
Wulfgar44
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Default Attacked!!!!

Finally came under attack by a destoyer. Ran into a convoy moving NE towards Norway on my way to AN 14. Just ran upon it. Mostly neutrals. But one or two Brits mixed in. I dove to 40m and was chugging along at 4kts,... guess the Teabag heard me. My hydro guy told me they were coming right for me. At the time I was trying to get into a better position to attack the few Brits hiding inside the convoy. All the ones I saw at first on the outside were Swedish and Norwegian. With the destroyer coming, I dove to 90m and set my speed to 1kt. He had trouble finding me at first. Eventually he did some damage to my stern and propellers. We sank to 124m before we could come up again. The DC's lasted for about 2.5 hours before I could get out of there. Now I'm on my way to Helo-something to get repairs. I'm in a IID.
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Old 02-11-11, 06:33 PM   #9
frau kaleun
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Quote:
Originally Posted by Wulfgar44 View Post
Finally came under attack by a destoyer. Ran into a convoy moving NE towards Norway on my way to AN 14. Just ran upon it. Mostly neutrals. But one or two Brits mixed in. I dove to 40m and was chugging along at 4kts,... guess the Teabag heard me. My hydro guy told me they were coming right for me. At the time I was trying to get into a better position to attack the few Brits hiding inside the convoy. All the ones I saw at first on the outside were Swedish and Norwegian. With the destroyer coming, I dove to 90m and set my speed to 1kt. He had trouble finding me at first. Eventually he did some damage to my stern and propellers. We sank to 124m before we could come up again. The DC's lasted for about 2.5 hours before I could get out of there. Now I'm on my way to Helo-something to get repairs. I'm in a IID.
If you're going to Helgoland, be careful. I'm told the Tommies dropped mines in that vicinity soon after the war started.
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Old 04-06-24, 11:34 AM   #10
127Tom
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Default Re: escorts

Just dive down to 25 or 60 meters. Use silent running, turn away a bit...
Then you can lure the escorts after a few minutes using hydrophone info and ambush them with a torpedo hit.
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