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Old 01-10-11, 12:43 PM   #1
commandosolo2009
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Default How to pull faster dives in stock 1.5

Hello skippers!!

I know, I know... Many of you are happy enough with time, that they spam the TC and wind up getting damaged by running without intention into planes.

Well, the solution is simple. Dive!!

Umm, yeah?? but how to pull an even faster dive, like a 20 second dive?

Well, you are hereby presented with a way to evade contact, reach the realms of safety, and remain undetected as desired.

Let me know your thoughts...
Cheers
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Old 01-10-11, 01:04 PM   #2
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How did you get that "Aircraft spotted" pop-up that says; ENGAGE TARGET/MAINTAIN CURRENT ORDERS/DIVE TO PERISCOPE DEPTH ???
I've never seen this pop-up before. Is this in the Stock game??
I think you mentioned 1.5 before. I loaded 1.5 but my lap didn't like the x-tra strain.
There was also something about starting a mission in singapore with IJN ships in my home port that I didn't like either. Is this pop-up screen in 1.5?
Just wondering.
Thanks.
D40
PS: If you wanna dive really fast, just load up that Mush Morton and the Wahoo mod. I think you're down in like 10 seconds or some incredible number. The funny thing is, some of the earlier boats like the Porpoise or Salmons can get you to 40ft in 35 secs. Thats my dive time for crash dives in the Salmon right now.
Good Hunting
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Old 01-10-11, 01:17 PM   #3
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I couldn't hear what you were saying in the video at all. You either need to turn the music off/down or speak up so you can be heard over the music.
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Old 01-10-11, 02:11 PM   #4
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It appears you're trying to move your watch crew below decks. You don't have to do that, You need all 3 shifts, the watch goes automatically in the sub when dived...unlike the gun crews.

My TC always drops to one when I get a plane radar contact giving me plenty time to dive. Doe's stock not do this?

Another thing to remember is planes will show up on radar at different ranges depending on the size of plane and height it's flying. Larger planes will show up from 18NMs, smaller ones flying low 5-8NMs.
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Old 01-10-11, 03:20 PM   #5
commandosolo2009
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Quote:
Originally Posted by Dogfish40 View Post
How did you get that "Aircraft spotted" pop-up that says; ENGAGE TARGET/MAINTAIN CURRENT ORDERS/DIVE TO PERISCOPE DEPTH ???
I've never seen this pop-up before. Is this in the Stock game??
I think you mentioned 1.5 before. I loaded 1.5 but my lap didn't like the x-tra strain.
There was also something about starting a mission in singapore with IJN ships in my home port that I didn't like either. Is this pop-up screen in 1.5?
Just wondering.
Thanks.
D40
PS: If you wanna dive really fast, just load up that Mush Morton and the Wahoo mod. I think you're down in like 10 seconds or some incredible number. The funny thing is, some of the earlier boats like the Porpoise or Salmons can get you to 40ft in 35 secs. Thats my dive time for crash dives in the Salmon right now.
Good Hunting
Its in stock game 1.5 dude!! Stimme version

Anyways you probably spam the TC, I dont. Least I do is climb up to 128 or 512 max if not 256 and ze pop up vill sho uppff..

Quote:
Originally Posted by ETR3(SS) View Post
I couldn't hear what you were saying in the video at all. You either need to turn the music off/down or speak up so you can be heard over the music.
I'm sorry, I admit the voice is interlaced with the music, but youtube would cancel my audio if they detect Where Eagles Dare track playing, so I had to tune it up and mingle so the audio is there. The cracking too I apologize for.

Quote:
Originally Posted by Armistead View Post
It appears you're trying to move your watch crew below decks. You don't have to do that, You need all 3 shifts, the watch goes automatically in the sub when dived...unlike the gun crews.

My TC always drops to one when I get a plane radar contact giving me plenty time to dive. Doe's stock not do this?

Another thing to remember is planes will show up on radar at different ranges depending on the size of plane and height it's flying. Larger planes will show up from 18NMs, smaller ones flying low 5-8NMs.

Luckily, I have a watchman ability, which makes me a shark in a pool of seals () but trust me, it goes down quicker this way.. I know its not the same as DG/AA, but logic demands if you move all crew down, the hatch closes faster, and you dive quicker. Its my gut feeling, but maybe because the sub is at decks awash? I dont know
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Old 01-10-11, 04:24 PM   #6
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Quote:
Originally Posted by commandosolo2009 View Post
Umm, yeah?? but how to pull an even faster dive, like a 20 second dive?
The real captains would have liked an answer to that same question. Fifty seconds in a crash dive was not out of the ordinary.

In a German Type VII you're still looking at 35 seconds on a good day.
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Old 01-10-11, 09:34 PM   #7
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What a silly goose I am. Once an aircraft is reported, I just hit "c" for Crash Dive. Of course, I always "ride the vents" aka "deck's awash". IIRC, you have to set depth to 8 meters for "decks awash" or (I forget what the limit is in feet). It is a limitation of the vanilla game, the boat won't begin to submerge at less than 8 meters.


In the video you mention "Standard" speed and "decks awash", except your gauges show you are traveling at flank speed and are fully surfaced. You never went to "decks awash"? IIRC, I could dive a Gato/Balao in about 35 seconds with a standard crew, decks awash, at 11-13 knots.

Also, You list "hard to port or starboard" in the video, but never do this...Which is good, because you should not turn but dive straight down. Turning bleeds speed and should not be done.

See http://www.history.navy.mil/library/online/ss-doc-2.htm


The video needs a good bit of cleaning up.
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Old 01-10-11, 10:05 PM   #8
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Not sure I got the video. For one moving your men on watch like you're putting them below decks faster yourself doesn't work in game. You're actually overworking two crews. You need 3 watch crews to keep fatigue factors balanced. The crew will all automatically go below once engines go off line and the sub is headed underwater, about 28ft.

I don't use the tactic for planes, with stock you would be going through this process every time you surfaced, so I would just stay dived. If I got a plane contact, I would just engage crash dive and not wait for visuals to go to flank and hit crash dive. You're dive process is actually longer than 20 seconds, because your going decks awash first before you dive and it appears your count starts from decks awash to going under. Why not just crash dive at first contact, you should be under before the plane even gets a visual. If you let a plane get a visual, more planes will come in.

Running decks awash is a valid tactic I use at night doing surface attacks.

Last edited by Armistead; 01-10-11 at 10:30 PM.
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Old 01-10-11, 10:18 PM   #9
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Decks awash is about 30 feet in stock. Try a couple of feet up or down from there. You're looking for the deepest you can run but still be on diesels. I'm a strong believer in having 100% charged batteries at all times. Your top speed at decks awash is 10 knots. You can submerge almost instantly. All the crew hocus pocus is completely unnecessary and has no effect on submarine submergence behavior.

I love to shoot from decks awash. It makes you less visible, makes you a smaller target, reduces dive time to almost nothing and gives you all visual, periscope and radar abilities. All you give up is 10 knots of speed. You're close to the enemy so you don't need that.
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Old 01-11-11, 12:07 PM   #10
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Quote:
Originally Posted by Armistead View Post
It appears you're trying to move your watch crew below decks. You don't have to do that, You need all 3 shifts, the watch goes automatically in the sub when dived...unlike the gun crews.

My TC always drops to one when I get a plane radar contact giving me plenty time to dive. Doe's stock not do this?

Another thing to remember is planes will show up on radar at different ranges depending on the size of plane and height it's flying. Larger planes will show up from 18NMs, smaller ones flying low 5-8NMs.
That's why I went into the main.cfg folder and adjusted it. The plane contacts only brought the TC to 8 or 4 I can't remember. That's because surface radar shows the craft as an unknown ship moving very fast, so the TC only comes down to 8. If your crew spots the plane first (under TC) THEN the TC will drop to 1 and your probably in for it by that time anyway.
D40
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Old 01-11-11, 12:56 PM   #11
Armistead
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You playing stock. Mine drops to 8 for ship contacts, 1 for planes in TMO. Still, even at 8, a crash dive will get you under in plenty of time, unless you're in a S boat...in TMO takes about a minute to get that sucker under, not sure about stock. Normally when I get a plane contact, I don't even use crash dive, just set my depth. If my APR1 picks up radar from the plane, I'll crash dive. Obvious planes in TMO are dangerous as they see you much deeper. Not sure if stock has the planes that carry the deeper bombs, most show up in RSRD later war, but they can get you 100-150ft...something just to watch out for, although I doubt stock has them.

Last edited by Armistead; 01-11-11 at 01:45 PM.
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Old 01-11-11, 03:12 PM   #12
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Quote:
Originally Posted by Rockin Robbins View Post
Decks awash is about 30 feet in stock. Try a couple of feet up or down from there. You're looking for the deepest you can run but still be on diesels. I'm a strong believer in having 100% charged batteries at all times. Your top speed at decks awash is 10 knots. You can submerge almost instantly. All the crew hocus pocus is completely unnecessary and has no effect on submarine submergence behavior.

I love to shoot from decks awash. It makes you less visible, makes you a smaller target, reduces dive time to almost nothing and gives you all visual, periscope and radar abilities. All you give up is 10 knots of speed. You're close to the enemy so you don't need that.
But I believe that tactic is very demanding in fuel.At least that was true in SH3/GWX.
Also you can't use your deck guns(bad news for my Narwhal).

The TMO\RSRDC(maybe vanilla SH4? ) has a special skill that enables the boat to dive faster(its a green propeller in a persons card).Hit the c and the boat goes unter in less than 40s.

Personaly I never had a problem,the radar does a great job to prevent any nasty suprises.
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Old 01-11-11, 03:17 PM   #13
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Thanks to all who participated. A new video is on the way. Keep them coming fellas. BTW, @ stock, DA is clocked from 6 ~7 meters all the way to 9 meters (actual). In either case, I keep my depth 7 meters since it keeps speed up to 10 knots.
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Old 01-11-11, 05:20 PM   #14
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Originally Posted by Mhtsos View Post
But I believe that tactic is very demanding in fuel.At least that was true in SH3/GWX.
Also you can't use your deck guns(bad news for my Narwhal).

The TMO\RSRDC(maybe vanilla SH4? ) has a special skill that enables the boat to dive faster(its a green propeller in a persons card).Hit the c and the boat goes unter in less than 40s.

Personaly I never had a problem,the radar does a great job to prevent any nasty suprises.

I'm sure RR meant he uses this tactic against ships, not planes.
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Old 01-11-11, 06:21 PM   #15
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Quote:
Originally Posted by Armistead View Post
I'm sure RR meant he uses this tactic against ships, not planes.
Yes, I never shoot at planes. I never even see them. People complain about Zeros too far from their bases and I've never seen one. They could be paper airplanes for all I know.


I will use decks awash if I'm in a fly path in an S-Boat though. It's the only way to get down quick enough. Considering the fuel cost, I don't stay in the fly zone very long in that case.
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