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Old 01-09-11, 06:18 PM   #1
AOTD_MadMax
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Quote:
Originally Posted by Arael View Post
Not to nitpick, but your Kamikaze is missing the third torpedo mount.
Ok you are right !

I will rework him tomorow.
I have to mount the rear mast back on the top of the machinehouse between the 2 rearguns.
Then i got the space for the third torpedo mount !
Thanx for this nice print of the "kamikaze"

@ OG Hase

An Version for SH4 V1.4 already exist but only in german language ( Text, Missionorder but not speach ).

Regards

Maddy
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Old 01-09-11, 09:46 PM   #2
TheBeast
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If the image had the angled side view it would make nice Recognition Manual Sil file.
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Old 01-10-11, 02:41 AM   #3
HMCS
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Forced to dump this mod- multiple corrupted saves and CTD's.

Going back to RFB which is a model of stability.
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Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting
OR:
RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting".
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Old 01-10-11, 03:58 AM   #4
AOTD_MadMax
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Quote:
Originally Posted by HMCS View Post
Forced to dump this mod- multiple corrupted saves and CTD's.

Going back to RFB which is a model of stability.

Hmmm, it seems thats only your problem !
Correct installation ??

Regards

Maddy
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Old 01-10-11, 04:46 PM   #5
HMCS
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Quote:
Originally Posted by AOTD_MadMax View Post
Hmmm, it seems thats only your problem !
Correct installation ??

Regards

Maddy
Using JSGME. I installed as per the usual procedure i.e. FOTRS followed by the other mods. The following mods should not have caused corrupted saves; I routinely save multiple times through a patrol/mission and all 3 saves on that mission could not reload.
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Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting
OR:
RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting".
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Old 01-11-11, 05:22 AM   #6
AOTD_MadMax
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@HMCS

Hmm i dont know where the problem is

Somestimes you can kill your installation with JSGME.
I got this 2 times. During activation JSGM stopped with no response.
If this happens some files are activated but you can not deactivate them.
In this case you got an problem when you activate an other mod cause some files from the first mod are still active.
This can be an reason for your problem.

@ All

The Guns and torpedoes for the Hatsuharu class are done, so no more help is needed !

5in Single Base :



3 Tubes Torpedolauncher :



Regards

Maddy
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Last edited by AOTD_MadMax; 01-11-11 at 12:02 PM.
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Old 01-11-11, 06:35 AM   #7
fitzcarraldo
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Quote:
Originally Posted by AOTD_MadMax View Post
@HMCS

Hmm i dont know where the problem is

Somestimes you can kill your installation with JSGME.
I got this 2 times. During activation JSGM stopped with no response.
If this happens some files are activated but you can not deactivate them.
In this case you got an problem when you activate an other mod cause some files from the first mod are still active.
This can be an reason for your problem.

@ All

The Guns and torpedoes for the Hatsuharu class are done, so no more help is needed !

Regards

Maddy
I have the same problem in JSGME in W7 (program crash). Now, I run it with XP compatibility and administrator rights; all work fine and no crash.

Regards.

Fitzcarraldo
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