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Old 10-22-05, 06:06 PM   #12
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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I said it before and I'll say it again:

Quote:
Originally Posted by Beery
What I'm going to say here isn't in response to any one post, and it's not said in a spirit of antagonism (although I'm going to be very blunt). But I'm getting the impression (from many posts in many threads) that people think RUb is supposed to be something it isn't, so let me explain some things regarding the RUb philosophy regarding playability and popularity issues...

Firstly, I'm all for players having options, but (and I'm not going to sugarcoat this or bull$hit folks about it, because I think people need to know the whole truth, warts and all) from my perspective RUb must remain 100% committed to making the game more realistic (realism as defined by the SH3 Mod Team alone). Playability takes a close second place and popularity takes a distant third place. It's always been my personal goal to help RUb take a path that will make it more exclusive as time goes by, until it reaches a point where it is as realistic as possible and only just playable enough so that me and a few other hardcore realism junkies will enjoy it. There are plenty of other mods that modify RUb, or that follow their own philosophies in terms of balancing realism and playability, and there can always be more such mods.

A lot of players are going to have difficulty accepting a definition of realism that is cooked up by the nefarious cabal of folks who are behind the RUb mod, but the cold hard fact is that we build it, so we decide what it looks and plays like. The SH3 Mod Team didn't start out as a kind of mod-making version of the Freemasons - everyone was invited to join, even if they had no mod-making experience. Those who joined got to define the shape of the mod, while those who chose not to join didn't get a say. That may not be democratic or fair, but it got the job done the way we wanted it done. If people think that our choices don't meet their needs, or if they think our definition of realism is a load of bull, I urge them to either look for alternatives to RUb or get modding themselves. There is always room for anyone's definition of realism, and for those who don't want to build a major mod from scratch, RUb is always open to modification so that anyone can add to it or subtract from it (just as long as those who did the work get credit for it, and just so long as no one tries to make a profit off the labour of others).
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