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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Whats in the update?
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#167 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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Light adaptations (weapons) to SH3 standard! And easily changed skin.
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#168 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Ahh,thank you for the update!
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#169 |
Watch
![]() Join Date: Jan 2011
Location: Italia
Posts: 20
Downloads: 17
Uploads: 0
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Hello everybody. Sorry for my bad English.
Yamato i love your beautiful job. Well i need please the 2 files textures and library 2009 RAR. I don't find it ![]() ![]() the files 2010? Sorry for my bad english. Grazie ![]() |
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#170 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Welcome aboard.
![]() ftp://maikhaas.dyndns.org/Volume_1/S...COMMUNITYMODS/ Look into MOLKE2005_YAMATOFOREVER directory. Maybe you'll find what you're lookin' for... Cheers, SquareSteelBar |
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#171 |
Watch
![]() Join Date: Jan 2011
Location: Italia
Posts: 20
Downloads: 17
Uploads: 0
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thks Steel
![]() In the file of the japanese warships, Yamato for example, in the info said to download these 2 files. I don't understand if it's the same the 2 files 2010 for convert these japanese warships. In the museum I see the Yamato and the others japanese. only the russian Kirov crashed. I don't know if you understand me . Sorry but my English is not good ![]() |
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#172 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#173 |
Watch
![]() Join Date: Jan 2011
Location: Italia
Posts: 20
Downloads: 17
Uploads: 0
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Yeah! It's ok now.
![]() But if a warships convert to SH3 is in my museum, it's in the game right? RMS Titanic for example where i find it? Near Terranova? ![]() I love so much this wonderful game but it's so difficult. For example i put the ship with mission editor save the mission ( file mis.) but when i loaded in the game don't "read" the file ![]() |
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#174 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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If you download my .mis file for HMS Tiger and follow the instructions it will tell you how to merge .mis files with the campaign_SCR file to ensure ships appear in game.
If you like VonDos' ships I've got a little mod which scripts them all into their historic routes in game: http://www.mediafire.com/file/3gnzyn...ips%20v1.9.rar It's based on GWX but if you use another mod or supermod let me know and I can create another version for you.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#175 |
Watch
![]() Join Date: Jan 2011
Location: Italia
Posts: 20
Downloads: 17
Uploads: 0
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Thks Wreford Brown. I've download SH3 on the net.
Patch 1.4 and GWX3.0 Gold with 2 Italian programs. Lili Marlene ( textures) and Rina Ketty( audio). The game it's ok. I've imported a lot of warships converted SH4 to SH3 and I've seen all of them in the museum. Unfortunately I can't explain for my poor English. I open SH3 mission editor and put some ships and my u boat in the map. Check mission. Ok. Save the file.mis in documentary single missions, but when start the game i don't find the file. Where is my mistake? ![]() I'd like to meet for example the great Yamato or the Titanic for example. Sorry but it's only a week tha played this wonderful game. |
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#176 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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You have to create a folder with the same name like the .mis file and to move it into:
....\data\SingleMissions\English*\Example\Example.mis *or German [depends on language you chose in game options] Last edited by SquareSteelBar; 01-13-11 at 05:36 AM. Reason: correction |
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#177 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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There's a SH3 Mission Designers Forum here: http://www.subsim.com/radioroom/forumdisplay.php?f=198
The Sticky's should tell you all you need to know.
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#178 |
Watch
![]() Join Date: Jan 2011
Location: Italia
Posts: 20
Downloads: 17
Uploads: 0
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Hi Guys. It's getting better the game
![]() This game is a drug. |
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#179 |
Watch
![]() Join Date: Jan 2011
Location: Italia
Posts: 20
Downloads: 17
Uploads: 0
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I've 2 little problems.
NBB Tirpitz have no guns. This is not a ship converted. The second, I don't know if it's a bug, when I'm on the bridge with my boys, we have not the binoculars. Only the hands ![]() |
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#180 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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If you're talking about the docked Tirpitz and early in the war then it's deliberate as she was still being fitted out at the start of WW2.
This thread has more details: http://www.subsim.com/radioroom//sho...d.php?t=149252
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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Tags |
convert, molke2005, shipyard, yamatoforever |
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