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Old 01-08-11, 08:54 AM   #1
Obelix
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Default Astronomy in SH5

Recently I noticed a serious error concerning the heavenly bodies.
Grossly violated phases of the moon. Rather the relative position of the moon and the sun does not match the phase of the moon. Screenshots of this excellent show.
In the first screenshot shows the waning moon, the second and third - increases.



Those who are somewhat familiar with astronomy will immediately recognize that this can not be.
Question: Is it possible that as a fix?
Any ideas?
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Old 01-08-11, 08:58 AM   #2
TheDarkWraith
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Doesn't that happen because of W_clear's environment mod? Have you tried disabling the environment mod and seeing if you get the same results?
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Old 01-08-11, 09:04 AM   #3
Obelix
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Quote:
Originally Posted by TheDarkWraith View Post
Doesn't that happen because of W_clear's environment mod? Have you tried disabling the environment mod and seeing if you get the same results?
While I did not get to check it. I disabled the mod of the environment, but can not catch a similar relative position of the sun and moon. As soon turned up a similar position - always check
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Old 01-08-11, 10:29 AM   #4
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OK, I disabled the mod W_Clear and got a picture.

Nevertheless, the situation continues to embarrass the lunar crescent. In this situation, it should be tilted to the left instead of right.
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Old 01-08-11, 10:38 AM   #5
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This means that the mod W_Clear's contains even more errors. Thus, all still have to look for him to alternative. Unfortunate.
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Old 01-08-11, 10:47 AM   #6
PL_Andrev
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Not exactly - I played without mods and have this effect.
I know how to fix it (rotate the correct moon texture with the correct angle) but it depends from current sun and moon position.

But I don't know: is possible to read sun/moon position or angle form/to player?
I asked TDW but no answer...
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Old 01-08-11, 11:13 AM   #7
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Quote:
Originally Posted by Antar View Post
Not exactly - I played without mods and have this effect.
I know how to fix it (rotate the correct moon texture with the correct angle) but it depends from current sun and moon position.

But I don't know: is possible to read sun/moon position or angle form/to player?
I asked TDW but no answer...
I haven't figured out how to do that and don't think it's even possible.
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Old 01-08-11, 11:29 AM   #8
Obelix
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This picture illustrates how the crescent moon must be located in the evening and morning.

Above - the moon phase, observed in the evening. Waxing moon.
Below - the moon phase, observed in the morning. Waning moon
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Old 01-08-11, 11:55 AM   #9
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Its not possible to fix this problem, W_Clear tried many times but failed.
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Old 01-08-11, 12:00 PM   #10
TheDarkWraith
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Quote:
Originally Posted by Magnum View Post
Its not possible to fix this problem, W_Clear tried many times but failed.
I think \data\Textures\Tnormal\tex\Moon.dds is the key. We need to change that file to represent the correct phases of the moon.
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Old 01-08-11, 12:12 PM   #11
Obelix
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Quote:
Originally Posted by TheDarkWraith View Post
I think \data\Textures\Tnormal\tex\Moon.dds is the key. We need to change that file to represent the correct phases of the moon.
Yes, indeed. I compared these files - a file from W_Clear waxing and waning moon confused.
In this connection, I raise questions file moon_hallo.dds - have W_Clear is just a piece of the sky. Although originally there should be samples of lunar halo.
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Old 01-08-11, 12:33 PM   #12
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It's stock moon:

And it's moon W_Clear

W_Clear why that set the whole image of the moon in the alpha channel, while in the sink the game image is placed in the RGB and alpha channel only phase.
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Old 01-08-11, 01:21 PM   #13
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Quote:
Originally Posted by Obelix View Post
W_Clear why that set the whole image of the moon in the alpha channel, while in the sink the game image is placed in the RGB and alpha channel only phase.
The problem is that the stock moon textures are not correctly rotated to current sun position and this is the source of this "moon" bug.
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Old 01-09-11, 05:36 AM   #14
Obelix
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Quote:
Originally Posted by Antar View Post
The problem is that the stock moon textures are not correctly rotated to current sun position and this is the source of this "moon" bug.
I'm not quite sure what you mean. If we compare with W_Clear, then stock the moon over the right and the moon W_Clear unfolded illuminated side of the sun. This is illustrated by screenshots of post number 1. Stock as the moon turned to sun is almost correct (post number 4)
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Old 01-09-11, 06:19 AM   #15
PL_Andrev
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Quote:
Originally Posted by Obelix View Post
Stock as the moon turned to sun is almost correct (post number 4)
"Almost correct" doesn't mean "correct" - as I wrote in the past, I played without mods and moon was not correctly rotated to sun - it means that the moon did not unfold illuminated side to the sun.
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