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Old 01-06-11, 01:31 PM   #1
TheDarkWraith
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I've found that all sound files must be mono
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Old 01-07-11, 08:14 AM   #2
arnahud2
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Quote:
Originally Posted by TheDarkWraith View Post
I've found that all sound files must be mono
Like SH3's and SH4's .wav sounds.
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Old 01-07-11, 08:46 AM   #3
Rongel
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Yes, thanks! It was a bit complicated to create mono ogg-files but now thanks to the great Audacity it finally worked!

I'm making this Battlestations-sound mod, at least now for my own use, but if it works well I could upload it somewhere for others too.

The point is to simply change the two on/off Hud-clicks to atmospheric sound clips. So if you activate any ability (silent running, special meal, battle stations, man the flak guns and so on...) no more clicks, but a nice variety of alerted shoutings, footsteps, and orders. And when ability is expired or turned off, different sound clip will start (more relaxed, telling that situation is over).

It will also add extra sounds to the shortcut ability keys, like massive Alarm! -shout when battle stations are called (F7). The bad thing is that I don't know how to make off-sounds to the shortcuts! So the same sound will begin again. It doesn't matter with most of the skills (their sounds are netraul) but with Alarm! it's bit annoying. The only solution is to tell Executive Officer to disable battle stations manually. This might not be for everyone, but I like it already!
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Old 01-08-11, 05:08 AM   #4
raymond6751
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Good work.

Sounds are so important to immersion. In fact, lack of sound for things that should be important can kill the feeling.

I've often thought the guys in my sub were all on dope, since they seldom got excited.

Spotting an airplane, for instance, sounds like a casual remark!

Looking forward to hearing your results. Catchy name for it, remember.
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