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Old 01-03-11, 08:39 AM   #331
Farinhir
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Quote:
Originally Posted by Silent Steel View Post
I recommend you give TheDarkWraiths fantastic mod a try
http://www.subsim.com/radioroom/showthread.php?t=166093

You always find the latest updated version there, at the bottom of the first post of the thread.

It comes in a .zip with some more mods added.

Enable it with JSGME !

If you like - feel free to PM me and I'll help you out with some more tips for MODs.

Thanks for the recommendation. That was actually the first mod I installed (pretty much the only one). I was always a manual TDC person. While I might play with map updates turned on (because I believe the fire control party should be doing some work), I still play my part in finalizing the solution. Sometimes I get it correct. Sometimes I fail.

The issue I have is I am running into some trouble setting up the fast-90 method on this TDC (brought over from SH3 time). I have had a lot of success with giving up and firing from the hip with a guess of where they will be based on their speed. This is basically a skill I picked up to deal with pesky evading ships, but it is only good for close and fast shots. I need to be able to hit at more than 700 meters.
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Old 01-03-11, 09:36 AM   #332
Trevally.
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Quote:
Originally Posted by Farinhir View Post
Thanks for the recommendation. That was actually the first mod I installed (pretty much the only one). I was always a manual TDC person. While I might play with map updates turned on (because I believe the fire control party should be doing some work), I still play my part in finalizing the solution. Sometimes I get it correct. Sometimes I fail.

The issue I have is I am running into some trouble setting up the fast-90 method on this TDC (brought over from SH3 time). I have had a lot of success with giving up and firing from the hip with a guess of where they will be based on their speed. This is basically a skill I picked up to deal with pesky evading ships, but it is only good for close and fast shots. I need to be able to hit at more than 700 meters.
Try this http://www.subsim.com/radioroom/showthread.php?t=177725
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Old 01-04-11, 06:06 PM   #333
Dogzero1
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Looking forward to this megamod as I am one of the many who are overawed by the vast number of mods. I just want a simple mod that gives me the controls of SH3/4 or likewise, nothing to complicated. There seem to be too many variations of the UI mods etc etc.

Yours
Confused.
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Old 01-04-11, 06:08 PM   #334
TheDarkWraith
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Quote:
Originally Posted by Dogzero1 View Post
Looking forward to this megamod as I am one of the many who are overawed by the vast number of mods. I just want a simple mod that gives me the controls of SH3/4 or likewise, nothing to complicated. There seem to be too many variations of the UI mods etc etc.

Yours
Confused.
if that's all you want then Reaper7's or my UIs mod will suit you fine
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Old 01-04-11, 07:25 PM   #335
SashaKA001
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if that's all you want then Reaper7's or my UIs mod will suit you fine
Reaper7's why you threw your mod, very very sorry!
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Old 01-04-11, 08:19 PM   #336
Ducimus
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TDW,
I hate asking this, because i know what it's like, so i don't expect a straight answer, but i find myself dreadfully curious none-the-less.....

How's it coming?
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Old 01-05-11, 01:42 AM   #337
d@rk51d3
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In "spurts".......


........... ahem.
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Old 01-05-11, 10:51 AM   #338
bart
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Old 01-05-11, 02:50 PM   #339
longam
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Quote:
Originally Posted by Ducimus View Post
TDW,
I hate asking this, because i know what it's like, so i don't expect a straight answer, but i find myself dreadfully curious none-the-less.....

How's it coming?
He seems to be fixing the entire game and programming the other half that is missing so it could be some time.....
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Old 01-05-11, 03:57 PM   #340
Deimos01
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Aye, I cant wait to see what TDW comes up with. He has done some great work so far so this mega mod should be fantastic. I have pretty much shelved the game till this comes out as I dont care to spend an hour updating and changing mods every time I get to play.

I too must confess to some curiosity as to progress.
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Old 01-05-11, 05:22 PM   #341
Capt Sinbad
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I was under the impression that it was due for release around the end of December. I'm not sure where i got that impression from though
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Old 01-05-11, 06:55 PM   #342
Ducimus
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Quote:
Originally Posted by longam View Post
He seems to be fixing the entire game and programming the other half that is missing so it could be some time.....
Too true.
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Old 01-06-11, 08:36 AM   #343
Nufsed
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Quote:
Originally Posted by longam View Post
He seems to be fixing the entire game and programming the other half that is missing so it could be some time.....
In an Ideal World, we would have paid TDW for this sim!
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Old 01-06-11, 11:13 AM   #344
Fauzt
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Im so looking forward for this mod, just hoping that all the work dosent "burn out" TDW (and any other contributors).
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Old 01-06-11, 04:14 PM   #345
Piggy
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Wonderful news!

I raise a glass of (insert favorite beverage here) to you TDW!

Happy New Year!
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