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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Because there are no naval sim games in development...
![]() SCS has nothing in the pipeline for the general public as far as we know. Ubi has got nothing official in the works. that leaves what? Akell and their 2nd PT boat game? Todem Games next Ironclads if any? VSTEP and Ship Simulator? Ilan Papini's Virtual Sailor? Mike Hense and Dr. Sid? No real hard hitters on that list ![]() ... if only I remembered some of that C++ they tried to teach me in school... ![]() |
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#2 | |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
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![]() Quote:
Anyways, you do have some good 3d modeling skills, and i'll probably buy "TLAM Strike's Modern Submarine Warfare" just use the engine for Danger from the Deep oddly, simulation sales in china are increasing, though the only type of sim that is gaining in popularity is the "H-game" |
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#3 | |
Navy Seal
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#4 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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![]() Quote:
![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by FIREWALL; 01-02-11 at 09:46 PM. |
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#5 | |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
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![]() Quote:
![]() ![]() Back to the topic, I think this project has quite a lot of ambition: http://sourceforge.net/projects/dangerdeep/ (I have a feeling that one of us is behind this project) It has all the basics, i guess maybe if we find some dedicated modders, give us some time, and we can actually create a top quality game |
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