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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Navy Seal
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However, I have been learning how to use the RAOBF and I feel a tutorial on that may be a better step first. (good to know how to use all the tools at your disposal) I could base this on the Range AOB Practice tutotial. This would give more options for gathering your visual information. |
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#47 |
Soundman
![]() Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
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Travelly cant wait for the new ones! i am feeling like a second captain in your u-boot already hehehe !
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#48 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
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#49 |
Navy Seal
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At night use Obs scope - It has a wider view and lets more light in.
Still its not easy - TDW may add some scope filters - that will help MRP 1.3 light makes it lighter - but I think may need an update to work with TDW UI |
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#50 |
Lieutenant
![]() Join Date: Nov 2006
Location: St. Petersburg, Russia
Posts: 264
Downloads: 72
Uploads: 0
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Treally,
First of all thumbs up for your great work! ![]() |
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#51 | |
Navy Seal
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![]() Yes the pause is only there for effect ![]() Click next and it will more on faster. |
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#52 |
Navy Seal
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Hi everyone
![]() I have added a new tutorial to post 1 RAOBF disc This tutorial will take you through the stages required for getting visual information and using the RAOBF tool to find:- Bearing Range AOB Speed ![]() ![]() ![]() ![]() Last edited by Trevally.; 01-24-11 at 02:04 PM. |
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#53 |
Soundman
![]() Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
Uploads: 0
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well i had no idea how to use RAOBF before , but this tutorial is quite useful for guys like me and now i can use it.
Thanks Trevally ! Keep more coming please. ![]()
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#54 | |
Navy Seal
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![]() Added all the tutorials so far as one package in post 1 ![]() |
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#55 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Hi Trevally,
Do you know where i can find the ,,AOB approaches zero'' grid (chart or something like that?) Thanks! |
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#56 | |
Navy Seal
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#57 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#58 |
Nub
![]() Join Date: Dec 2010
Posts: 4
Downloads: 15
Uploads: 0
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What resolution is this at?
When I play on 1650 * 1050 I only get around 10 - 15 ticks (didn't bother to count) on either side of the central line in the RAOBF. I take it this was made for a 1080p screen? In which case, curses! Will need to get a new screen. Apart from that issue (probably on my end) I've been enjoying these tutorials very much. |
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#59 | |
Navy Seal
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When you add a scope mod - say "Manos Scopes" you also need to add a patch to fix the camera file. So you would look for the one "1650 * 1050" and install it afet the scope mod. This should fix you screen ![]() |
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#60 |
Mate
![]() Join Date: Mar 2010
Location: Near the port of Rotterdam
Posts: 59
Downloads: 77
Uploads: 0
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<edit>
So SH5 is up running again and I had some free time so I just went through your first tutorial! I selected the Manual TDC 01 90deg tutorial from the main menu before loading the TDC mission. It all ran smoothly, although the ships weren't moving. And because of that there wasn't much of course drawing for me ![]() ![]() </edit> Bleeeeh, @ work ![]() And a 'no map contact' tutorial would be great! But dude, so far it's awesome already!! Sooo much to learn ![]() Thank you, and every other modder too of course, for all the effort ![]() Last edited by doctrine; 02-02-11 at 03:38 PM. |
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