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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5731 |
Ace of the deep .
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With the automation is there an automation for the player camera . Say i want to pan the camera around left and then right . The same as scope i guess but just player camera .
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#5732 |
Black Magic
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if you were to receive a radio message telling you to report in who would it come from? Oberkommando der Kriegsmarine or BEFEHLSHABER DER U-BOOTE or ??
![]() If you were to receive a radio message telling you about a possible contact to intercept and check out who would it come from? ![]() |
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#5733 |
Dipped Squirrel Operative
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Hello DarkWraith,
it would always come from the BdU (Behehlshaber der U-Boote), aka Doenitz ![]() And "b.t.w." thanks for this mod ![]() ![]() ![]() and a Happy New Year, Catfish |
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#5734 |
Black Magic
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Adding more to this radio messages feature. Now I've got BDU sending you messages. Current message it can send is asking for a status report:
The background color is cyan for all BDU status reports. The 'normal' radio messages are the greybackground. There is a 50/50 chance everyday that BDU will send you this message asking for status. If you do not respond they will continue to hound you every 2 hours until you do or 8pm has passed. If BDU sends you this message it will occur at a random time between 0800 and 2000. Is a 50/50 chance too much? ![]() Now I'm going to add contact reports that BDU can send to you. Since I know every contact in the game this allows me to do some intersting things. When you send in a status report I'm going to have BDU look for any contact reports in your area (area defined by a radius defined in options file). Depending upon a random chance (signaling there are contact reports for your area), they may send you a contact report. If there are several contact reports for your area I'm going to have them choose one. When they send you a contact report it will show up as a medium yellow background and it will state you need to investigate the contact. How does this sound? ![]() What else? ![]() ![]() Last edited by TheDarkWraith; 01-01-11 at 03:18 PM. |
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#5735 |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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Hello again...
Radio messagess are fantastic. I only have one problem that puzzles me. What is the number of my submarine? When leaving the port of Kiel received this message... ![]() Anyway thank you very much for this new stuff. Messages and lighthouses ![]() ![]() Step behind you... My U is 021 ![]() ![]() ![]() What if I sent my report status... My U empty tubes... almost empty tanks, will I received: back home? |
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#5736 | |
Black Magic
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![]() Quote:
##################################### Ships Journal ################################################## # ship's hull number UboatHullNumber = "U021" # ship's captain name UboatCaptainName = "TheDarkWraith" # the regular time interval when entries will be made into the ship's journal denoting: Position (Lat and Long), Course, Weather, and whether following waypoints or not. Value is in hours. # enter a value below for the time period in hours JournalEntryIntervalTime = 6.0 This will allow you to specify your hull number and captain name. The hull number is needed for the BDU messages ![]() |
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#5737 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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#5738 |
Soundman
![]() Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
Uploads: 0
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TDW i have a quick question to ask.
Do i have to install new versions of your UI mod while i am docked ? or can i install them at mid-patrol ? i am still on a patrol with 6.0.0 and i am so excited about radio messages so i want to install 6.1.0 ![]()
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#5739 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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#5740 |
Black Magic
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I recommend at port also. Just found a bug in the radio messages while testing BDU asking for status report (I ignored them and was waiting for them to pester me again). Those radio messages that are supposed to keep retransmitting (either due to you not sending status report or you were submerged greater than depth to receive radio) aren't. Will be fixed in v6.2.0
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#5741 |
Black Magic
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sober just PM'd me about whether we can have enigma coded messages. Yes we can. It's just a matter of writing the code for it and someone making the enigma coded radio message text files.
Good thing he mentioned this to me now so I can update the code to already have the ability to determine whether the message is a regular (uncoded) or coded message ![]() |
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#5742 |
Ace of the deep .
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and i just sent you a link for the enigma machine . Its freeware , not to be used for commercial purposes etc .
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#5743 | ||
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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![]() Quote:
![]() Looks perfect... But what happens if player do not send status or do not answer for report/status request? Penalty? No bonuses? No renown? Maybe it can be connected with your next idea. No reports - no contacts with BdU (BdU things that your ship is sunk). Cooperate with wolf pack of course: 1) Report for convoy (answer: attack / follow) 2) Follow the convoy (send update position and wait for uboats) 3) Reach new position for convoy attack Active cooperation with BdU at long-distance patrols: 4) Refuel with tankers* / raiders / milkcows / bases (like at "Das Boot") 5) Refuel other uboats (you give them) Active cooperation with BdU: 6) Allow to return to base if uboat is seriously damaged (after status report) 7) Help if uboat has no fuel ** 8) End patrol if uboat has no fuel and is at ocean *** Cooperate with exit/enter to port 9) Meet and follow the patrol craft to protect enter to mine fields ("Iron Coffins" book) **** * Kriegsmarine had a small fleet of tankers at Atlantic at first years of IIWW, last one was sunk... 1940? After that the milkcows were used. ** My best career at SH3 with 100% and 2.5 mln BRT ended because I lost fuel to return to base. *** Maybe screen and random option as "how this patrol ends": sunk / taken by enemy / returned safe **** Maybe only option when return to port: to end patrol meet with ship X at Y pos at Z time (contact ship may be sunk by enemy). I don't know how many ideas is possible. Maybe refuelling is possible with meeting a real ship 'with ship X at Y pos at Z time' ? Maybe only a random option with message like 'met U-464 and refuelled with ...' Anyway, looks really perfect. Quote:
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#5744 |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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...and I`d like to feel this pressure from mein Fuhrer
![]() ![]() ![]() ![]() And... the last thing at this moment... What about characteristic net on the map http://www.uboat.net/maps/grid.html? Sometimes I receiving message... Sunk at AM0145... I know what is this... but I can find this on the map ![]() |
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#5745 | |
Black Magic
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- nothing - be more agressive - ??? ![]() |
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Tags |
dbrn, favorite, new ui |
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