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Old 10-21-05, 01:16 AM   #9
gouldjg
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Join Date: Mar 2005
Location: Manchester UK
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Quote:
Originally Posted by marhkimov
@ gouldjg

Since the electric and diesels are respectively being used as crew compartments while surfaced and submerged, I propose that the crew should be able to regain cohesion in these compartments. i.e we have another resting quarters. Take a look:


;comp3 diesel
RegularFactor30=0.05
RegularFactor31=0.001
SpecificFactor30=0.004
SpecificFactor31=-0.013 <== (was 0.0) now recouperation takes place while submerged
BadWeather3=0.01

;comp4 electric
RegularFactor40=0.001
RegularFactor41=0.05
SpecificFactor40=-0.009 <== (was 0.0) now recouperation takes place while surfaced
SpecificFactor41=0.004
BadWeather4=0.00000001


Or it could be argued that the engine compartments are nowhere near as good as true sleeping quarters, so we could lower the recouperation values:

diesel
SpecificFactor31=-0.007

electric
SpecificFactor40=-0.004



What do you think?
When we put a - number for other compartments, the crew will indeed rest however they will not stop resting and end up a super men (side effect). T

he crew compartments seem to have the ability to stop crew from exceding 100% bar where as the other compartments seem to let crew get a 10000% fatigue level that goes off the screen.
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Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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