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#3 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
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I'm pretty sure triggers are objects that can be included in dynamic groups. You might be able to do what you want by creating a master group with several subordinate groups inside it, each of the subgroups having set to a certain probability of inclusion and containing a trigger set to fire at a specific time. The game would choose which groups--and triggers--to generate at the start of the mission.
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