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Old 12-24-10, 09:37 PM   #121
Echolot
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This is very good news. Thank you for the info.

Merry christmas to you and all the subsimmers and a happy new year (with a new SHIII experience).

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Old 12-25-10, 12:20 AM   #122
Hans Witteman
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Originally Posted by Echolot View Post
This is very good news. Thank you for the info.

Merry christmas to you and all the subsimmers and a happy new year (with a new SHIII experience).

Hi Echolot.

Thank for your support i am still working as i write this. i can't believe the amount of work i have put on this i really hope folks will like it because i have push the bar very high for an old game engine like this one and now the result i get are beyond my wildest dreams

I am going back to work just like santa elf

Best regards Hans
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Old 12-25-10, 05:54 AM   #123
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The new environment and the sea foam look simply amazing i prefer my sea to the SH5 version.
A new environment! Great! My only worry is that all this hard work is done, as I understand, on the stock SH3, and it can be not compatible with GWX ? I mean - all the new GWX sensors and AI etc.
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Old 12-25-10, 07:10 AM   #124
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Mate, cant wait to unwrap the present younce you give it to the community!!

As for Wolk: don't worry mate till be alright!
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Old 12-25-10, 12:00 PM   #125
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A new environment! Great! My only worry is that all this hard work is done, as I understand, on the stock SH3, and it can be not compatible with GWX ? I mean - all the new GWX sensors and AI etc.
Hi волк,

Don't worry mate i will change that to but i will need a little help to make the game fit what most of the community want.

I mean by that changing the fatigue model, damage and sensors to be the best possible experience and adding resupply at sea

Best regards Hans
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Old 12-25-10, 12:08 PM   #126
Hans Witteman
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Originally Posted by Myxale View Post
Mate, cant wait to unwrap the present younce you give it to the community!!

As for Wolk: don't worry mate till be alright!
Hi Myxale,

I was hopping to get this done for Christmas day but do you have any idea how much games where screwed like that because the developers want to push it to get the Christmas momentum

That what stop me from upload it at an unfinished state.

Ok i am going back finishing the video so you can all have an idea of what my work is all about

Have fun and take a beer to my health so i can finish this before the reaper visit me

Best regards Hans
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Old 12-26-10, 07:25 AM   #127
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Hello Hans.

I will take two beer and hope this helps.

Gruss.
Echolt.
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Old 12-27-10, 07:40 AM   #128
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Great Hans! There are great environment mods for SH3, but ever they lack some thing: or the sky or the moon or the waves...I hope your achievement will be the great env mod for SH3! I´m watching it with anxiety!!! It is a 16 Km or 8 Km env?

Many thanks for your work! Two beers for your health!

Fitzcarraldo
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Old 12-27-10, 10:54 AM   #129
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Originally Posted by Echolot View Post
Hello Hans.

I will take two beer and hope this helps.

Gruss.
Echolt.
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Old 12-27-10, 11:00 AM   #130
Hans Witteman
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Originally Posted by fitzcarraldo View Post
Great Hans! There are great environment mods for SH3, but ever they lack some thing: or the sky or the moon or the waves...I hope your achievement will be the great env mod for SH3! I´m watching it with anxiety!!! It is a 16 Km or 8 Km env?

Many thanks for your work! Two beers for your health!

Fitzcarraldo
Hi Fitzcarraldo,

So far it is a 8km but it is easy to a just to 20 km will probabbly adding this as an option in JSGME.

Your anxiety will be over soon

Best regards Hans
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Old 12-27-10, 12:10 PM   #131
fitzcarraldo
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Hi Fitzcarraldo,

So far it is a 8km but it is easy to a just to 20 km will probabbly adding this as an option in JSGME.

Your anxiety will be over soon

Best regards Hans
Many thanks for the answers! If the env is a 8 KM, I think the sensors of the "stock" GWX works with your mod. For the 20 Km version, Makman has a fix for GWX sensors in his MEP v3 (20 KM) mod. I don´t know if only the "sensors. dat" file is the only needed to mod for the GWX (or LSH3 5.1), for make the sensors works in the new environment.

Regards!

Fitzcarraldo
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Old 08-27-12, 09:10 AM   #132
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What happened to this mod?
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Old 08-27-12, 10:02 AM   #133
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What happened to this mod?
You might like to take a look here shipmate;

http://www.u-boot-hahd.com/
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Old 08-27-12, 11:13 AM   #134
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Ah! Thanks
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