![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
|
![]()
to answer your mod inquiry, I'm using vanilla. Speaking of mods, do you know any good mods for sea color and textures? like waves and all.. If the water would be dark blue instead of the ooze that would be nice
__________________
x.com/lexatnews |
![]() |
![]() |
![]() |
#2 |
Rear Admiral
![]() |
![]()
Imagine a contact zone around your sub based on your best sonar equipment that reaches out to say 25nms. That zone exist around your sub from day one of the war, just your men don't have the ability or equipment to hear it. However, you're not limited by their ability or equipment, so your able to hear to the limit of the best zone.
As your men get better and equipment improves, they'll call out contacts further in the zone. In reality it's a game cheat. When a enemy group enters the contact zone, you'll notice PC lag as your PC has to use more power to read the contacts. This lag is a dead give away ships are in your contact zone, the more ships, the more lag. Your men lacking skills and equipment won't pick them up, but you can. Most take advantage of the lag and check sonar themselves, get a bearing and plot a course. If you don't check, unless you're heading towards them, the lag will go away as the ships leave the contact zone. I guess if you want to play totally fair, ignore the lag and only rely on your crew....I don't... Towards the end of the war you may notice little lag as your men have the best equipment and pick them up as fast as you can. It would be nice if modders could mod a seperate contact zone for each sonar, but don't think it can be done or very difficult. Stock doesn't have the range at current speed, most supermods added it back it with other features. If you can hear a ship, you can ping it. Even those early war that your men can't hear. Some will ping ships at the edge of the sonar zone. However, most this far will read merchant, even if it's a warship. You can pick ships far away and if you use cams, you can then view it and the group for details if that's your thing. All supermods have great enviroment mods... The stock game sucks on most levels, including graphics. |
![]() |
![]() |
![]() |
#3 | |
Rear Admiral
![]() |
![]() Quote:
![]() ![]() ![]() ![]() ![]() Waves in TMO ![]() ![]() ![]() ![]() Last edited by Armistead; 12-22-10 at 10:13 AM. |
|
![]() |
![]() |
![]() |
#4 |
SUBSIM Newsman
|
Very good picture,
![]()
__________________
Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
![]() |
![]() |
![]() |
#5 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
|
![]()
As previously mentioned, mods have a big effect on various aspects of the game, including fuel. In a Porpoise Class sub, in the stock version, you should get best fuel efficiency at about 9 knots. Also, in the stock version, some of the missions are FUBAR, though I don't know for sure if your particular mission is among the known ones. Either way, if you're low on fuel, top off your tanks first and then complete your mission. Oh and BTW, the radio is not your friend. Don't send in any contact reports unless you want HQ to keep giving you objectives to complete.
![]()
__________________
"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
![]() |
![]() |
![]() |
#6 | ||
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
|
![]() Quote:
![]() And I got swarmed by a nice squadron of zeros and HKs... I'm clocked @ 7kts and I dont think I'll make it to Midway. Probably the crew will have me keelhauled, and finish me off with "walk the plank" before they start radioing HQ for a tow... I got hull -effed and lost mission. Should'a dived when I first met them.. Anyways I've saved before the party and will do the trick this time.. Quote:
![]() All I sank was 1 Med Old Composite, 2 Modern Composite and its still 1941. I dunno if thats aggressive enough but hey, if they dont like it, might as well courtmartial with death sentence... The objectives need serious revision... ubi I could tell, done their hw. ![]() So, I'm left alone with a 29 can, 2990 km, and a pack of head on coming search planes... ![]() ![]() ![]() If the real skippers did have such objectives, I swear that'd be a bull ****... Midway or 1000 km close should have cut it, not going after the japs....
__________________
x.com/lexatnews |
||
![]() |
![]() |
![]() |
#7 |
Rear Admiral
![]() |
![]()
Don't play stock. Doing so is much akin to chewing on aluminum foil, or nails scratching across a blackboard.
|
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
|
![]()
lol @ chewing on aluminum foil
![]()
__________________
x.com/lexatnews |
![]() |
![]() |
![]() |
#9 | |
Rear Admiral
![]() |
![]() Quote:
![]() I played stock for a few weeks and shelfed the game. Finally, I found mods and loaded TMO and others and it's been my favorite game for two years now. |
|
![]() |
![]() |
![]() |
#10 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() |
![]() |
![]() |
![]() |
|
|