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Old 12-20-10, 07:04 PM   #11
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
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Quote:
Originally Posted by 4saken View Post
I know its very exciting to get a report or even spot a convoy,the multiple hydrophone reports,the anticipation etc etc.
But once you decide to attack it its another story...

I usually get spotted by the DD but even if I don't, I manage to hit max 2 ships (usually 2 torps each) and then you have to deal with at least 2-3 escorts.
It will take some hours getting rid of them (if you ever do that is) and then get back to the convoy and attack again.

For me it seems a better option to attack single merchants than attack alone a big convoy.At least I can survive longer in the Atlantic.

On the other hand I always try to attack them if sea is deep enough (100 meters and more).Can't resist!

Maybe I am not good enough dunno...It's still March '40 and it looks difficult can't imagine how it will be in couple of years.
The thing about convoys that really I hate is that dreaded savegame bug. It takes numerous attacks to get into position, snipe the juicy targets inside it (from the sides), loose the DDs and then repeat that process. If it's getting late and I feel tired I am forced to break contact with it, meaning you have to seperate to about 40km away. Or else the savegame might get corrupt. So that usually means I play it deep into the night, and sometimes have to leave it paused running on my computer until the next day. Other than that I love convoys. Just my kind of patience game. I would take any single target that I meet. But unless you're in the busy areas you might get very bored inbetween.

Quote:
Regarding DD what's a safe distance when you are running in diesels? i usually try to be at around 8 km away...
It depends on the time of day. 8 km in the night should be really safe, unless they have radar. Which they shouldn't have in March '40. Daytime would be too close. And it surely depends on if you play stock or mods. I'm speaking from experience with GWX, with the 16km OLC Environment.
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