SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-19-10, 12:30 PM   #1
Tessa
Grey Wolf
 
Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
Default

Historically neutrals were sometimes subject to enforced blackouts depending on where they sailing around. This mostly applied to the America's were the most neutral ships were sunk (in the shortest period of time) due to an enforced blackout rule for any shis sailing in or between certain area's at night. Several Brazillian ships were mistakenly sunk and Mexican ships (afterwards the Mexico which was neutral flipped sides to the allies after feeling betrayed for being neutral, Brazil wasn't exactly happy either) as well. Inside a port though or alone at sea I've yet to see a neutral not properly lit up.

Sinking a hospital ship is nothing but pure bad karma. There's a good chance many of your own country's casualties may be on board. Even in poor weather those things are lit up like Christmas Tree's, something so large so well lit up is probably not doing so for the sake of trying to be stealthy; its doing everything short of keying down the radio and screaming out Hospital Ship!
Tessa is offline   Reply With Quote
Old 12-19-10, 08:05 PM   #2
Jack Cutter
Bosun
 
Join Date: Nov 2010
Posts: 67
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by Tessa View Post
Historically neutrals were sometimes subject to enforced blackouts depending on where they sailing around. This mostly applied to the America's were the most neutral ships were sunk (in the shortest period of time) due to an enforced blackout rule for any shis sailing in or between certain area's at night. Several Brazillian ships were mistakenly sunk and Mexican ships (afterwards the Mexico which was neutral flipped sides to the allies after feeling betrayed for being neutral, Brazil wasn't exactly happy either) as well. Inside a port though or alone at sea I've yet to see a neutral not properly lit up.

Sinking a hospital ship is nothing but pure bad karma. There's a good chance many of your own country's casualties may be on board. Even in poor weather those things are lit up like Christmas Tree's, something so large so well lit up is probably not doing so for the sake of trying to be stealthy; its doing everything short of keying down the radio and screaming out Hospital Ship!
LOL. Maybe they should install some mega phones and try screaming that out every 5 mins. Being on that post for an eight hour duration would suck...
Does GWX actually feature hospital ships? I haven't been playing it for very long, but I haven't seen any around. Are they only in a certain area?
__________________
Commander of U-65
Jack Cutter is offline   Reply With Quote
Old 12-19-10, 08:45 PM   #3
Gerald
SUBSIM Newsman
 
Gerald's Avatar
 
Join Date: May 2008
Location: Close to sea
Posts: 24,254
Downloads: 553
Uploads: 0


@Jack Cutter!
Hospital ships, you can see in the western part of the British Isles, or in the Irish Sea or the Mediterranean or when sailing in principle, anywhere, and they are often located in harbors, but of course it changes as the war continues.
__________________
Nothing in life is to be feard,it is only to be understood.

Marie Curie





Gerald is offline   Reply With Quote
Old 12-19-10, 11:21 PM   #4
Tessa
Grey Wolf
 
Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
Default

Hospital ships are most frequently seen in harbors, though its a bit uncommon they can be sailing around the major shipping lanes transporting casualties around. If visibility is poor or worse and you can make out a large lit up ship in your scope best option is to dive and look very very closely before considering firing or just let it pass, its likely either a hospital or neutral ship.
Tessa is offline   Reply With Quote
Old 12-19-10, 11:23 PM   #5
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by Tessa View Post
...a large lit up ship in your scope...its likely either a hospital or neutral ship.
It's certainly one of those. The game doesn't give lit ships - they are a mod and all lit ships are neutral or hospital ships.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 12-19-10, 11:28 PM   #6
Gargamel
Lucky Sailor
 
Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve View Post
It's certainly one of those. The game doesn't give lit ships - they are a mod and all lit ships are neutral or hospital ships.
And they're always big heavy tonnage porkers that you'd love to sink.... and can't.
__________________
Luck is a residue of Design.


Gargamel is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:49 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.