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#1 |
Lucky Jack
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I sunk a neutral today in broad daylight on a calm sea in a convoy. Not my fault the bloody moron decided to turn straight in to my T1 ell which was on its way to hit a large tanker.
Man I was... ![]() ![]() ![]()
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#2 | |
Ocean Warrior
![]() Join Date: Jul 2007
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#3 |
Chief
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
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So If I want to edit my basic.cfg to allow me to sink neutrals (for immersion purposes only of course!) what lines shoud I edit?
RenownReachGridObjCompleted=0 RenownPatrolGridObjCompleted=0 CompletedPatrol=0 NEUTRAL=-1 ALLIED=1 AXIS=-10 WrongShipSunk=-5000 FirstRankRenown=100 SecondRankRenown=350 EndCampaign=-5000 Set Neutral=0, or WrongShipSunk=0 ? Cheers! ![]() |
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#4 |
Grey Wolf
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Yes, that's it. I edit mine to read "1." My rationale is that neutrals carrying cargo to Britain are a legitimate target, because they are in a British guarded convoy. I do not use this hack to sink just any neutral simply for the purpose of running up tonnage scores.
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#5 | |
Lucky Sailor
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#6 |
Eternal Patrol
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I use 0, for the simple reason that it discourages me from even thinking about it. I also reduced friendlies to -1, because the few times it did happen the kaleun was always exonerated.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Chief
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
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What does the WrongShipSunk=-5000 line do?
Reason I ask is, having started a new career with the 7th using GWX, you are ordered to sink the ships in the bay and await further orders. The ships are British and the date is proir to Britain joining the war. I've done this mission twice and both times I was fired on and sunk by friendlies on returning to port. |
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#8 |
Stowaway
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There is no right way to play. Obviously it's a personal issue how one wishes to treat neutrals but to advocate for the status quo, that is a renown loss for sinking non-belligerents, consider this:
Even towards the end of the war the Reich Foriegn Office was trying very hard to keep additions from the list of Germany's enemies. Sinking neutral shipping was no help in this at all and indeed, attacks on neutrals frequently resulted in the victim's country taking some sort of diplomatic action against Germany over the long run or in a manner not to Germany's advantage. Spain's Franco certainly exploited the loss of Spanish ships to U-Boats to the Nazi's detriment as did Portugal, Brazil and before December 10 1941, the biggest neutral of them all, the USA. So if the flotilla commander or even BdU signed off on sinking a neutral ship, it is unlikely you would be making many friends in high places. In the late war one seldom has the luxury to actually identify the nationality of the target. If I get home and learn that I sank a Swede or Mexican, I have no issue with taking the renown hit imposed by GWX3. |
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#9 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
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Problem still lies that if you do sink a neutral on accident you'll get credit for it. As Steve points out using a '0' is a better alternative for most people; with that setting you get the same kind of results as those who did accidently sink neutrals in the war - no credit. The only negative point you suffer is the loss of the torpedos used to sink the ship. When you run into a convoy on your return home you'll really want those eels back that were expended on the neutral ship to use on real targets. |
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