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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Sep 2006
Posts: 219
Downloads: 18
Uploads: 0
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only thing i can think of at this point is the last 40 times i've played with 3.10, i was using time compression to get to the missile launch point from the bomber. Maybe time compression is screwing it up? I'll try a mission later this weekend without time compression.
But yeah, it's 100% repeatable. Haven't had one not make it a link yet, and radar was turned on in every mission, autocrew is off except tma. helo's not in alert status so that won't work. Not sure what's creating the link. If it ain't my radar, what is it then? Again, i'll try without time compression. I really like this game, but dang. Thx for all the help. |
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#2 |
Watch
![]() Join Date: Nov 2010
Location: Helsinki, Finland
Posts: 25
Downloads: 12
Uploads: 0
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Don't let the bugs get you down. What I've noticed is whenever I get really annoyed with the game its because I'm playing the FFG. Even though as a platform it's fun, it seems to have more bugs than the older sub platforms from previous games. When I get angry, I just take my 688i for a cruise. And some problems are programming bugs and some things are just crappy level building. Even the scenarios which come with the game have bugs (Liberian liberation) and some of the user ones too.
Anyways, the game is great, LWAMI adds detail and challenge (=fun) and lots of user created material and levels are available so there is always something new. I'm hooked.
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Ruff ruff, Seamutt |
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