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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Helmsman
![]() Join Date: May 2010
Posts: 104
Downloads: 17
Uploads: 0
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i think hes onto something, tactics simulator? fleet command 2? carrier battlegroup commander? surface action group commander? |
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#2 |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
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#3 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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What i would like to see is dangerous waters with upgrade grafics and a 3-d intereur for the sub(s) and possibly ships. It just takes away alot of immersion looking at a 90,s style 2-d screen all the time. But i must confess i would also like to see some sort of carrier sim where you could command the fleet , sail the carrier and plan stikes and even fly the aircraft so some extent.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#4 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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#5 |
Helmsman
![]() Join Date: May 2010
Posts: 104
Downloads: 17
Uploads: 0
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i'd personally prefer fleet command 2 (better graphics) but i'd still buy any of the games i suggested.
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#6 |
Loader
![]() Join Date: Apr 2002
Location: Switzerland
Posts: 90
Downloads: 3
Uploads: 0
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Saw this topic mentioned over at SimHQ and thought it is a good enough reason to reactivate this old login
![]() I would choose a single vehicle multiple stations subsim set in the cold war (WWIII respectively) with a catchy name such as Cold War Warrior. The feature I would choose is a persistent world/dynamic campaign (if you can still call that a single feature). |
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#7 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Whatever they decide to make , please NO 2-D STATIONS. I mean comeon its not the 90,s anymore and allthough i thought DW was a interesting sim i really hated the cheezy 2-d panels , they were boring and extremly unimmersive. Give us some 3-d stations . I,m not asking for a totally modeled sub like sh-5 or anything but at least give us something like what we had in sh-3.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#8 |
Samurai Navy
![]() Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
Uploads: 0
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Maybe I'm just dreaming here, but a walkable sub and interactive crew members would be nice. Just saying.
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#9 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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I completely disagree. The last thing that I would want is for SCS to take the Silent Hunter route. I am completely fine with 2-D pannels, and if I want to manage the mood of the AI, I'll play Sims 3.
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#10 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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![]() Even 15 years later, Fast Attack (and SH I) have 2d panels of such beauty and detail that they blow low detail 3d panels (as seen in SH3, 4 and 5) out of the water. Really just because its 2d doesn't make it irrelevant. By doing away 3d panels, SCS can invest their meager budget for more important things. A well done 2d panel will always, always be better than a poorly modeled 3d station. |
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#11 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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I'm with Takeda-sama here. I suppose 3D stations would be nice to have, but it's a very small improvement and they only have so much money to spend.
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#12 | ||
Watch
![]() Join Date: Nov 2007
Posts: 29
Downloads: 34
Uploads: 0
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#13 |
Planesman
![]() Join Date: Dec 2006
Posts: 192
Downloads: 77
Uploads: 0
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#14 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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#15 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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Walking around ship/sub and see/communicate with crew members is very nice but it consumes too much programmers workhours. At Silent Hunter 5 we can see that this is one big mistake. Answer is very simple: - put new graphic engine - made game easiest for noobs (tutorials) - integrate idea of best mods (RA, Lwami) - made game more moddable (scripts like at SH5) - delete bugs or mistakes known at DW, - use famous solutions at SH / BS series - support for adding other 3D models by modders Want to sink Nimitz with my Kilo! ![]()
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