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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Nov 2010
Location: Hiding from Dowly
Posts: 81
Downloads: 3
Uploads: 0
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It was 2 months before Midaway if we believe wikipedia.. Well, I found a way how to make aircraft less efficient. When you can (when you have batteries and air) go to periscope depth and don't rise the periscope.. At 1942 you can't hear those planes so you won't have a problem with time compression changes which mostly annoys me.
Well.. Japs need to have some secret weapon as we have mushroombombs.. ![]() |
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#2 |
Helmsman
![]() Join Date: Sep 2010
Posts: 102
Downloads: 16
Uploads: 0
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That'll work in stock, because planes in stock can't see you if you are submerged. However, in TMO they can. So if you mash time compression at merely periscope depth, you are going to eventually eat plane-delivered explosives up your aft tubes.... if you catch my meaning.
But yah, if I'm seeing Zeros in TMO, I snoop around for a carrier. I remember trying (incompetently) to do that in stock, but never found one. From what people say, Zeros could spawn over open ocean in stock with no carrier in sight. So I guess I was wastin my time with that. |
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#3 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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Lost my first Cleveland trying to do that. I was so sure I was getting close...
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