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Old 11-27-10, 12:59 PM   #166
marleymen
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Originally Posted by sober View Post
3 cheers for the donator , whoever that might be .
This world has good people who do things for others. And people who receive it do things for others. That´s the spirit.

Not only in Christmas.

Subsim community is the spirit.

Ahead Full Privateer
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Old 11-27-10, 09:08 PM   #167
Madox58
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Originally Posted by Obelix View Post
Sorry, did not quite understand the topic: I need to export out of GR2 in DAT. GR2_Exporter exports to OBJ. Q: is now a convert to DAT?
Judging from these things that I missed something.

Exporting directly to a dat would ruin nearly all the fun of Modding.
So I won't do that.
Mass export or single export to obj files is all I'll program in.
To build dats use S3D and the changed files for SH5.
The goal is to IMPORT to GR2 files new models.
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Old 11-28-10, 12:55 AM   #168
Obelix
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Quote:
Originally Posted by privateer View Post
Exporting directly to a dat would ruin nearly all the fun of Modding.
So I won't do that.
Mass export or single export to obj files is all I'll program in.
To build dats use S3D and the changed files for SH5.
The goal is to IMPORT to GR2 files new models.
Thank you privateer, I understand.
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Old 11-28-10, 10:08 AM   #169
urfisch
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Quote:
Originally Posted by privateer View Post
Exporting directly to a dat would ruin nearly all the fun of Modding.
So I won't do that.
Mass export or single export to obj files is all I'll program in.
To build dats use S3D and the changed files for SH5.
The goal is to IMPORT to GR2 files new models.
yeahman, this would be great!
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Old 11-29-10, 07:22 PM   #170
Madox58
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If I spent the time to program a direct export to a dat file?
In about 5 minutes the job is done.
All Units are exported to dats.
There would be no further need for that part of the program.
(SH5 does not have a wealth of stuff to bother exporting)
So why waste days and days programming it?
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Old 11-29-10, 09:15 PM   #171
Obelix
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Originally Posted by privateer View Post
If I spent the time to program a direct export to a dat file?
In about 5 minutes the job is done.
All Units are exported to dats.
There would be no further need for that part of the program.
(SH5 does not have a wealth of stuff to bother exporting)
So why waste days and days programming it?
Well fine! Although my level of programming does not reach the specialist, I find it interesting to deal with modding. But play was once also needed. So for me the program of direct exports will be happy.
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Old 11-29-10, 09:24 PM   #172
TheDarkWraith
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Originally Posted by Obelix View Post
Well fine! Although my level of programming does not reach the specialist, I find it interesting to deal with modding. But play was once also needed. So for me the program of direct exports will be happy.
the program pack3D (version 2 is best) will do it for you. No use in re-inventing the wheel. It's a tool from SH3 days.
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Old 11-29-10, 09:31 PM   #173
Obelix
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Originally Posted by TheDarkWraith View Post
the program pack3D (version 2 is best) will do it for you. No use in re-inventing the wheel. It's a tool from SH3 days.
Thank you for info.
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Old 11-29-10, 11:00 PM   #174
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Yay for privateer! And the donator(s)...
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Old 12-01-10, 04:29 PM   #175
urfisch
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Old 12-01-10, 05:10 PM   #176
Jimbuna
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Originally Posted by BravoM5 View Post
Yay for privateer! And the donator(s)...
Rgr that
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Old 12-01-10, 08:48 PM   #177
Madox58
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The system is a week away.

I'm moveing critical files to a ready external HD now.
This system will go to render/build/server mode then.
As that will not require graphics abilities.
I'll control it through a remote desktop system I created.
It will save all the hard work for an off Dev system that is not mission/time critical.
And it will not be connected to the 'Net.


Most of what I have been able to build was done on a system that
never was connected to the 'Net during builds.
Those files are safe.
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Old 12-02-10, 01:20 PM   #178
rowi58
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Quote:
Originally Posted by privateer View Post
If I spent the time to program a direct export to a dat file?
In about 5 minutes the job is done.
All Units are exported to dats.
There would be no further need for that part of the program.
(SH5 does not have a wealth of stuff to bother exporting)
So why waste days and days programming it?
Hi privateer,

wonderful


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Old 12-02-10, 01:23 PM   #179
mookiemookie
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Quote:
Originally Posted by privateer View Post
The system is a week away.

I'm moveing critical files to a ready external HD now.
This system will go to render/build/server mode then.
As that will not require graphics abilities.
I'll control it through a remote desktop system I created.
It will save all the hard work for an off Dev system that is not mission/time critical.
And it will not be connected to the 'Net.


Most of what I have been able to build was done on a system that
never was connected to the 'Net during builds.
Those files are safe.
I don;t know what you just said, but all of this sounds positive. Can't wait, buddy!
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Old 12-04-10, 10:53 PM   #180
nozaurio
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Privateer Hello, I hope that your new acquisition and we can see finished his great work.
It will be a great achievement to modify these files 3D, to see some good work on submarines.
Again congratulations on your work and the help she gave that great person (Santa Claus) ...

Unfortunately I have a month without being able to play SH5, my Asus EAH5870 died, apparently is one of the memory modules.
I contacted Asus support and they tell me I have to return the product for exchange new one, that's interesting, but my problem is that I live in Venezuela, and here there is no support or RMA to Asus, I have to send it to the U.S., wait for change and then return to my country.

So I decided to get a Christmas present and buy a video card EVGA GeForce GTX 580, I hope that my country comes before christmas
Privateer Now, I asked if you are switching to a PC, or is repairing your laptop.

Greetings

PD. Again I apologize for my poor English
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