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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
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Right, should note that I'm a little biased towards PRGs. High speed, high rate of fire, low consumption. Great turret weapon to fend of fighters; a PAC or HEPT is never going to hit the faster ships. Some M5s can actually outfly the projectiles.
There's also the PBE, but that's powerhungry and lacks range. Nice in bigger ships that have the generators to power them though. * oooh, asteroid with over 100 yield. Let's see; 50 units per minute, that's 3000 every hour, and that means... 150 hours untill the 450k needed. ![]() Think I'll build a few more mines. ![]()
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Contritium praecedit superbia. Last edited by Arclight; 12-02-10 at 07:17 AM. |
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#77 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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I found it in Cloudbase Southeast for 16,000,000 ![]() And I've killed a fair amount with it. In terms of M3-M5, my main bank of CIG's and IPG's can only really hit them if they're going slow, or they're coming straight ta me, or flying straight away. Although I have yet to see how well auto-aim works with them. On TS-TP it'll chew through them. Have yet to experience another M6. 4X200MJ shields mean so far my shields have only ever been dropped down to 90%. I'd have to say I may be able to down an M7. Although I have yet to do so, just for fear that I may be wrong.
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#78 |
Lucky Jack
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Yeh, I saw you actually had the Heavy variant instead of the normal one which I got. Quite happy with it, even with 3x200Mj shields I don't have to worry about them dropping below 60-70%. Took out 2 Yaki TL's with fighters swarming around, had to implement some wwii fighter vs. bomber tactics but took them both out without any hull damage and the fighters after those. I like.
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#79 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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IMHO the Heavy looks better. Most Heavy M6's look better than their regular versions. I think my fleet will have 2-3 HM6's 2 or 3 M7's, 1 M7M, 2 M8's, 1 M1 and 1 M2. Plus 2-3 squads of 5 M3s and M4s for the the carrier.
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#80 |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
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Heavy Centaur is by far the prettiest and I used one as my flag ship for abit today... I also picked up a Skiron which had an extra slot for 200 MJ shields, with an 8 bay front battery.. In battle is seemed to out do the Heavy Centaur. However I think its ugly as sin. Right now I'm sitting nice and cozy in my Shrike M7.. and its lovely hangar of eight, but we were talking about M6's..
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#81 |
Lucky Jack
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Ah, been eye balling the Skiron, might go with that next. Or the Heavy Centaur and have the Centaur I use now follow me around.
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#82 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
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While I'm partial to Argon design, and don't really care for Terran design, I'm eye-ing the Katana. And while it's slightly slower than the Skiron and has a slightly weaker hull, it does have more laser and shield power, and a bigger cargo hold. On-top of that I love Poltergeist missiles. And it's half the price.
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#83 |
Lucky Jack
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It makes up the lower hull in 5x200Mj shields. Besides, if you lose all your shields then it means you've doing it wrong.
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#84 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
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I would like to put Matter/anti-matter guns in the two side turrets so I can have them firing without draining my main battery. The only negative is that I need to buy the ammo.
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#85 |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
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The Skiron is a beast plan and simple. If you pilot it or you have the AI do it, it really can make it thru some craptastic situations trust me.. even when I let the AI tool it around in dangerous sectors somehow it always comesback.. and I'm slightly partial because it turned around when the rest of the fleet jumped out to saftey and my flag ship was blown to pieces... good old trusty skiron crew was set to attack all enemies.. I sat in a puddle of my own urine and my space suit behind an astroid until good old skiron could limp over and pick me up and jump us home.
Its got luck, and alot of shields on its side. |
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#86 |
Lucky Jack
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Am I right to assume that all the main races won't be too happy to see a Space Fuel fab sitting in their sector?
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#87 |
Commodore
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Location: Michigan, USA
Posts: 601
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Teladi don't care as long as you share the profitssss
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#88 |
Ocean Warrior
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Location: Miami, FL
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I don't think they'd care. There are Space fuel fabs in Herrons Nebula. Which my merchants can buy and trade without any penalties.
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#89 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
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I'm pretty sure nobody would notice the distillery. The ships carrying the space fuel are another matter, though.
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Current Eastern Front status: Probable Victory |
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#90 |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
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If you personally pilot the ship and get scanned your boned though. And yes.. eventually officials WILL discover the illegal factory and it will be gone.. I put a fuel in three worlds and eventually ARGON officials scanned it.. a couple of m4 guards stared shooting it.. no biggie... then in comes Argon One to ruin my day and blew it out of the sky. Bottom line is I guess don't drink and fly? I think?
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