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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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I'm pretty sure I've used the "Report nearest visual contact" feature in TMO.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#2 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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My gun crew cannot hit a god d--n thing.
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#3 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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Why not use the sonarman?
if you request a range to target (locked on a ship in the peri or UZO) he will send out a ping and give you a range...but I think that only works out to 4000 yards or so. but I'm sure the same can be asked of the radarman. and since the fire directors of the main guns were radar controlled (later on anyways) it's not too far from realistic either.
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#4 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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Shammer - good point ... thanks .... I'll see if I can work out what to do in commands.cfg to enable range to target.
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#5 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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![]() Quote:
In addition to range, you need to guess the ship's course, speed, size, and correct for your course and speed. So hitting a ship from the unstable deck of sub at long range is very difficult. Deck guns in subs were used, mainly, to finish off a crippled target from close range. So having the watch officer give you an estimated range is accurate, but the longer the range, the less likely you will hit it anyway.
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Irish1958 ![]() |
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#6 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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Irish - while correct, your post is not especially relevant - I HAVE NO INTEREST in improving gunnery from a submarines deck gun..... what I am trying to do is improve the gunnery when manning the turrets of a 15in battelship ..... this post was related to the TSWSM. Reason I posted in this forum is there are some very experienced modders in both and I wanted the best chance of getting help.
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