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Old 11-30-10, 05:24 PM   #1
silentwayIII
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Default Torpedo Solution for MaGui F

Makman:

I tired this feature with your other GUI versions because I'm not very good with getting manual firing solutions so getting it done with the weapons officer is good. I DL the F version and installed the F version torpedo solution button for GWX, but this one is different...there is no periscope icon (rightside panel which when clicked brings up the icons in the periscope window. Am I not doing doing something wrong or maybe it doesn't work? Please let me know if it can be activated.

Thanks, silentwayIII
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Old 12-01-10, 06:16 AM   #2
makman94
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Quote:
Originally Posted by fitzcarraldo View Post
Dear Makman:

I try the MaGUI Final version and all works fine for me. Only I have a little request: I like the binoculars of the MaGUI 3.4. Is it possible to change the screen of the binoculars and how?

Many thanks for the mod, also it is my final and definitive GUI for GWX and LSH3V5.1.

Best regards.

Fitzcarraldo
hi Fitzcarraldo,

yes , you can use the binoculars from v3.4 (but have in mind that this binos will not have a FOV 7.25 ) .
at data/menu/olc/ find and REPLACE the binoculars.tga with the one from MaGui v3.4 's files

Quote:
Originally Posted by silentwayIII View Post
Makman:

I tired this feature with your other GUI versions because I'm not very good with getting manual firing solutions so getting it done with the weapons officer is good. I DL the F version and installed the F version torpedo solution button for GWX, but this one is different...there is no periscope icon (rightside panel which when clicked brings up the icons in the periscope window. Am I not doing doing something wrong or maybe it doesn't work? Please let me know if it can be activated.

Thanks, silentwayIII
hi SilentwayIII,
No, everything works fine here (just tested it)
check your installation and especially disable all mods AFTER MaGui that jsgme may warned you for conflicts with MaGui's files
if you have no conflicts ....check if at your starting options the ''no weapon officer assistance'' is unchecked (must be unchecked)

ps: when you clic to activate the ''TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)'' [<--this is the exact name of the mini mod that must be putted in MODS folder] does the jsgme warned you for confict with Magui's menu_ini ? (must warn you...if not ...check your installation)

bye
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Old 12-01-10, 06:02 PM   #3
silentwayIII
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Default Duh

Makman, I'm sorry for even having posted. I forgot to take the appropriate folder out and put it into my mod folder for activation. It works just fine...thanks for the great MOD!

silentwayIII
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Old 12-01-10, 07:34 PM   #4
fitzcarraldo
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Quote:
Originally Posted by makman94 View Post
hi Fitzcarraldo,

yes , you can use the binoculars from v3.4 (but have in mind that this binos will not have a FOV 7.25 ) .
at data/menu/olc/ find and REPLACE the binoculars.tga with the one from MaGui v3.4 's files



Many thanks!!!

Fitzcarraldo
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Old 12-04-10, 07:54 PM   #5
kiwi_2005
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Will the MaGui Mod work with lsh3 v5.1

Downloading Full lsh3 5.1 mod atm

Installation:
Silent Hunter 3 and latest patch
lsh3 5.1
MaGui mod (hopefully)

edit
nvm I found the fix folders in MaGui
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Last edited by kiwi_2005; 12-05-10 at 02:26 AM.
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Old 12-07-10, 12:11 PM   #6
Victor Schutze
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Dear Makman,

Do you have a tutorial for MaguiF?

I figured out how to use the 'F' button tool, but the 'B' button tool i don't have a clue how to use it.

Regards
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Old 12-07-10, 02:11 PM   #7
Ottibald1963
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@MakMan

Exellent Work and Job, Manos...your MaGUI Final working awesome...well done!
Greets to Greece

Regarts, Ottibald
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Old 12-07-10, 08:32 PM   #8
GT182
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This would be great in SH5..... if possible.
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