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Old 11-30-10, 03:17 AM   #12
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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Quote:
Originally Posted by privateer View Post
Do you mean as a Player controlled revolve?
Or an AI controlled revolve?
player controlled revolve

as you noticed I kept the base of the guns turret and both torpedo turrets as separate objects so that they could be animated in some way.

What I would really like is this :

you swivel the scope

find a target - lock it in the scope - the torpedo turret swivels towards target.

fire : the torpedo leaps out of the turret (wishful thinking as I am pretty sure that torpedoes can only fire at 0 and 180 degrees angle) and speeds off towards the target.

after firing / changing to another tube : the torpedo turret swivels back in place.


feasible ?

keltos
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