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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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@NGT: You are correct, but AFAIK GWX and NYGM have the RealWeatherFix from Stiebler et al. enabled, that means they have the same settings in the campaign files and also the same relevant weather parameters in scene.dat.
I don't want to start a new investigation on how scene.dat parameters affect weather. That has been done many times in the past. In my work here I assume that the parameters in scene.dat and campeign files are optimum, and I always use scene.dat from GWX3 as basis. So no-one has to do canges neither to scene.dat nor to campaign files. |
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#2 |
Planesman
![]() Join Date: Jan 2008
Location: Control room
Posts: 181
Downloads: 154
Uploads: 0
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Yes it's true. Whatever you have in all three campaign files is useless. I tell you more you can even delete all the weather data from this files, and that change nothing, sometimes game require only data from only one file Campaign_SCR to work. !! I try this in my own tests. It's looks like game don't use any of campaign files settings.
H.sie done great job and I'm very, very happy to have the changes what I wish few years ago. But maybe instead of creating hundrets and hundreds fixes to weather is good idea to fix this problem? After fix everyone can set they own settings in campaign files and the choice is big: FogRand= CloudsRand= PrecipRand= WindRand= WeatherRndInterval= I know this is not easy and I can't do it, but this is only a proposal. ![]()
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Oblt.zS. Kurt Hanke, commander of U-83 (Type VIIB) in WaW 5. Patrol 1 - at sea : 5 ships - 10095 BRT My filefront mods link To Battle Station order mod for SH3 and more |
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