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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
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CORRECTION:
It appears that the minutes stop the update when they reach the max value in : DialVal=0,360 now, if u do this : ;;;;;;;;;;;;;;;;;;JONZ Dragable Chronometer;;;;;;;;;;;;;;;;;; [Dial74] Name=Add_ChronoMin Type=13; DIAL_CHRONO_MIN Dial=0x0 CrtVal=0x3FF00003 NewVal=0x0 DialVal=0,360 RealVal=0,60; Circular=Yes [Dial75] Name=Add_ChronoSec Type=14; DIAL_CHRONO_SEC Dial=0x0 CrtVal=0x3FF00002 NewVal=0x0 DialVal=0,3600 ; <--------------HERE RealVal=0,300; Circular=Yes the minutes will turn around the clock ten times before stopping Marko EDIT what i show here are my new draggable chron inverted, i inverted the control value whooopiiieee |
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#2 |
A-ganger
![]() Join Date: Aug 2003
Location: Back at Sea
Posts: 75
Downloads: 87
Uploads: 0
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To be more clear with the original one of Hitman
;;;;;;;;;;;;;;;;;;JONZ Dragable Chronometer;;;;;;;;;;;;;;;;;; [Dial74] Name=Add_ChronoSec Type=13; DIAL_CHRONO_SEC Dial=0x0 CrtVal=0x3FF00002 NewVal=0x0 DialVal=0,360 RealVal=0,60; seconds Circular=Yes [Dial75] Name=Add_ChronoMin Type=14; DIAL_CHRONO_MIN Dial=0x0 CrtVal=0x3FF00003 NewVal=0x0 DialVal=0,720 ; 2 rounds of 30 minutes each RealVal=0,150; minutes Circular=Yes |
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#3 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
Uploads: 0
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@Hitman & Marko
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__________________
There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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#4 |
Watch
![]() Join Date: Mar 2011
Location: Magyarország - Hungary
Posts: 17
Downloads: 55
Uploads: 0
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I did not get this straight.
The arms just got faster for me, if I raise the DialVal. Also the red estimated inpact time mark shows up some times without firing any fish. Some times this mark show the true time. But I could'nt get anything show time over 12 min anyhow. I'm keep trying, but some more help would be nice. |
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