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Old 11-25-10, 02:03 PM   #16
Spike88
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Watch in HD for a brief video of X3.
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Old 11-25-10, 02:56 PM   #17
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Speaking of Modding, It's possible to get ships such as Mass Effect's Normandy and different classes of Star Trek, Star Wars, Babylon 5, Wing Commander, Battlestar Galactica, ETC on the X3TC forums.
There's a Babylon 5 mod for X3:TC
http://b5.hc-gamer.de/

Haven't tried it, tho.
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Old 11-25-10, 03:27 PM   #18
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X3 and X3TC are definitely excellent games, though X3:TC's plots annoy me.
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Old 11-25-10, 05:00 PM   #19
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There's a Babylon 5 mod for X3:TC
http://b5.hc-gamer.de/

Haven't tried it, tho.
There is also a battlestar galactica mod.
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Old 11-25-10, 06:45 PM   #20
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Strictly single player. And it is fascinating, though a huge timesink.

This.

To really get the most out of X3 (Reunion or TC), you really need to install all of Lucike's scripts. They massively overhaul what you can do with your traders, stations, miners and so on. He also has a pretty nice script setup for managing a Carrier task force as well as logistics ships. It takes a bit to set up, but once it's in place things are a breeze to manage.

Another must have is the MARS turret script.

X3-TC borrows quite heavily from the X3-R Xtended Universe mod, which is currently in developement for X3-TC. A sub group of Xtended is also working on probably the most involved BSG mod outside of Disporia. In same ways, perhaps bigger since Disporia won't allow you to actually command big ships. X3 on the otherhand, that's where things really start to get interesting.

That said, there are quite a few mods that go hand in hand with forging your own empire through conquest.

http://forum.egosoft.com/index.php

That should get ya started on info and mods for any of the X series of games.
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Old 11-25-10, 08:07 PM   #21
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Watch in HD for a brief video of X3.


And yes, I do lag at certain parts.
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Old 11-26-10, 06:30 PM   #22
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Strictly single player. And it is fascinating, though a huge timesink
Yes. The real world as you know it will be gone. As you take on your fictional persona in the universe of X3. Its really difficult to get into, as far as the learning curve is like running straight into a wall. For a first time play running through the terran defender start is a good place.. a few missions in and you have an m6 that will get you under way to whatever goals you see fit to set.
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Old 11-26-10, 06:45 PM   #23
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Yes. The real world as you know it will be gone. As you take on your fictional persona in the universe of X3. Its really difficult to get into, as far as the learning curve is like running straight into a wall. For a first time play running through the terran defender start is a good place.. a few missions in and you have an m6 that will get you under way to whatever goals you see fit to set.
I found the Terran Defender start a bit tricky. Went straight into plot and died repeatably before giving up and going onto a different start.
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Old 11-26-10, 07:51 PM   #24
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Definitely go with X3 Terran Conflict.

While Reunion was good, the interface was horrible compared to TC.

TC is amazingly stable - patch to 3.0 by all means!

There are slews of mods and scripts that do any number of things. Also "THE" major mod (XTC) for X3 will be out "SOON" tm. As a tester of that mod (I just started helping with the testing) I can't say more than that. However, it will be entirely a new experience for the X3 gamer.

While many people liked Reunion, mainly for its better "story", the whole idea of X3 is freedom - so in TC feel free to ignore the storyline if you like. Its a big universe - go have fun with it! Definitely check the X3 egosoft mod forum for all the tweaks you need (until XTC comes out that is!!!).

If anyone needs specific advice, feel free to ask. The game is truly one that you can lose yourself in. The learning curve can seem daunting, but if you look at it in steps - learn to fly, then explore, then fight, then build - you learn to THINK about your actions and their repercussions!
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Old 11-26-10, 08:16 PM   #25
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And enjoy those messages in your log about Xenon Qs picking off your traders. Heck, even the frigates you sent out to protect said ships.


Personally I'm just running it stock + bonus-scripts; don't think mods are really nescesary. Though XTC sounds pretty interesting.
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Old 11-27-10, 04:08 PM   #26
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Arclight - if you got frustrated by the Q then XTC may indeed be your ticket.

There is ALOT more in XTC than I can share, but when it comes out it will be THE mod. Its huge, but well worth it. Sure, players will tweak it to suit their tastes (once finished testing and its out I KNOW I will!), but lemme tell you - the game is a totally new adventure with XTC. While I can't give details, it really provides a LOT of individual options built in. An expanded universe, more ships than you can shake a stick at, a universe that is truly tense, with race AI and "God" that has some common sense. Its truly going to redefine the game.
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Old 11-27-10, 06:42 PM   #27
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Not frustrated, Q is just a rather powerfull frigate. Only other frigate that can mount PPC is the Boron Thresher, but that falls short in shielding.

Lets see who's frustrated when my soon-to-be-acquired M2 shows up to repay the favour.
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Old 11-27-10, 06:51 PM   #28
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hehehehe - well one of the biggest complaints of X3 in the later game was how OOS combat was handled. While there will always be complaints, it is much improved.

Also, unlike in stock, there are no "uber" ships. Everything is balanced out with new ships, weapons, etc.

Though honestly - if you want destruction on a sector wide scale in stock, the heck with an M2. Get an M7M and fully stock it with a mix of antifighter and capital class missiles. A few salvo's and there won't be anything left.......
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Old 11-27-10, 07:12 PM   #29
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First M7M I get wil be used to launch boarding pods as well. Those pirates tooling around in an M1 are just asking to be boarded.

My missile production is non-existent atm though. I'll be damned if I'm going to buy all those missiles.


I'm guessing XTC will come with a ton of new factories too. Wonder how complex construction is handled.
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Old 11-28-10, 10:03 PM   #30
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LOL I'd love to share details but I can't. It has been dealt with however, and is much improved. Also, from what I have seen, Gazz's complex creator *or compressor as I call it* does appear to work if you want to continue to use that. Note I say "appear" to work, as I have not tested it with XTC as yet, just seem to recall that being posted somewhere - so I could be wrong.
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