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Old 11-19-10, 04:33 AM   #1
WernherVonTrapp
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Quote:
Originally Posted by Armistead View Post
I tried auto targeting awhile back and sucked at it. I felt so limited by it as most of my torps go to where I think ships will be when they get there. I would lock on green ships zigging everywhere and maybe get 1 hit out of four. Obvious merchants that don't know you're around you can do fairly well, but other than that I somehow don't have the skill to use auto target.
I've been using auto-targeting exclusively and have picked up a few tricks that might help. When you plot a TF (if you can) draw a plot line right through the columns, from first to last ship. This is in anticpation of them zigging after you intial assault. Make sure you extend the line from the first ship out to approximately visual distance (e.g., daytime 7000-9000yds).
Now, once the TF starts zigging, wait until your target ship is (for the most part) angled back at it's original approach course. At low speed, set your torp 1 degree offset angle in the appropriate direction, (high speed setting= .5 degree offset), once that target is approximately back to it's original course (mid-zig), aim your torps starting with the bridge as a center. Let 2 or 3 loose and I think the averages will increase in your favor. Usually works best for me (for some unknown reason) with slow settings, 1 degree offset between 5000-6000yds. BTW, do not target lock on this.
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Old 11-19-10, 08:13 AM   #2
Fish40
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There was a discussion about this a long time ago, and back then it was said the "triangle" was hardcoded, and couldn't be removed. If it could be, it would have been by now. If it weren't for seeing that arcadish thing appearing under or over my targets (I forget which), I would play with auto target as well. Not because it's easier, although it is, but because like you mentioned, the Captn. would not be gathering the tracking info himself. Perhaps the only drawback is the perfection of the gathered info.
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