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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Black Magic
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finally figured out a way to stop the freakin debris from spinning all over the place
![]() ![]() This SH5 game engine totally screwed everything up from SH3/4. Everything that was easy to do in SH3/4 now is exceedingly difficult. Even simple things like adding a debris controller to an item won't work. That was how I did debris in SH3/4. Now I have to do this convoluted mess of controllers just to get the effect I'm wanting ![]() I had to figure out a way to stop the debris from spinning because having bodies just sit there and spin on the water surface wouldn't look realistic. |
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#227 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,946
Downloads: 171
Uploads: 0
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I for one certainly appreciate your hard work and dedication, yes it's a big shame they shifted so far from SH3 engine that was basically a good game to build on.
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Sub captains go down with their ship! |
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#228 |
Black Magic
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added lifevests and helmets as possible debris items:
would love to add wood fragments, paddles, pipes, etc. Anyone have any 3D models of these in .obj format? If you could include textures with them that would be great ![]() |
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#229 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Nice flying!
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#230 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,946
Downloads: 171
Uploads: 0
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Do the flying bodies move like in SH3?
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Sub captains go down with their ship! |
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#231 |
Black Magic
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#232 |
Black Magic
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Added water reflections for the flares. Here is the white flare (Starshell):
and here is the red flare: the flares are now influenced by the wind. So if there's wind they will drift with the wind ![]() ![]() |
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#233 |
Mate
![]() Join Date: Mar 2010
Location: Vingt mille lieues sous les mers
Posts: 58
Downloads: 398
Uploads: 0
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Amazing work!
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#234 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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#235 | |
Black Magic
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![]() Quote:
- oil spots will be black - fuel spots should be what color?? |
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#236 |
Sailor man
![]() Join Date: Oct 2010
Location: North Brookfield MA
Posts: 45
Downloads: 73
Uploads: 0
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absolutly amazing
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#237 |
Sailor man
![]() Join Date: Oct 2010
Location: North Brookfield MA
Posts: 45
Downloads: 73
Uploads: 0
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#238 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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#239 |
Commander
![]() Join Date: Jul 2010
Location: Spain
Posts: 455
Downloads: 87
Uploads: 0
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Excellent work, as always; btw.... are you sure that you´re just modding or planning a complete new game release ??
Thx for your dedication ![]() |
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#240 |
Black Magic
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