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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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Radar (surface detection) comes later on. You have the "station" but not the radar.
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#2 |
Swabbie
![]() Join Date: Nov 2010
Posts: 6
Downloads: 16
Uploads: 0
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#3 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 394
Uploads: 12
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Just to make sure, did you add the radar in port? I don't remember if it's equipped by default.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#4 |
Swabbie
![]() Join Date: Nov 2010
Posts: 6
Downloads: 16
Uploads: 0
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Well, it is in my custom mission, so I am starting already on the sea. But maybe it is a problem. I will try and let you know. Nevertheless, the radar can be turned on, so I think it is installed on board.
Last edited by motorkar123; 11-14-10 at 10:53 AM. Reason: Wrong letters in some words... |
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#5 |
Swabbie
![]() Join Date: Nov 2010
Posts: 6
Downloads: 16
Uploads: 0
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For those, who wants some upgrade in periscope (some torpedo settings and so on), just check this: http://www.subsim.com/radioroom//sho...=136154&page=3
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#6 |
Swabbie
![]() Join Date: Nov 2010
Posts: 6
Downloads: 16
Uploads: 0
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Radar is functional when I am not in my custom missions, so it works correctly in campaign, war patrol and single missions from original game.
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