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Old 11-09-10, 01:07 PM   #1
Takeda Shingen
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Originally Posted by Magnum View Post
Sorry, but where is the section of subsim where devs help those who wanna mod? I just can't find the place.
Yes, it is called the user Private Messaging feature. On SubSim.com it is accessed from the individual user's CP located in the upper left of the screen.

As for the rest, the Silent Hunter series is not World of Warcraft. The series does not have ongoing development. As for 'vanishing' and not being active, just because they are not talking to you does not mean that the wheels are not turning.
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Old 11-10-10, 07:18 AM   #2
Zedi
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Originally Posted by Takeda Shingen View Post
Yes, it is called the user Private Messaging feature. On SubSim.com it is accessed from the individual user's CP located in the upper left of the screen.

...
Mine dont work. Asked Neal to be so kind and change my username, got no response at all. So this PM system maybe is restricted by access level. Anyway, my point is that I see no serious reason why all the talk is behind the curtains and the forum is kept only for general talks. These informations should be public as a reference for everybody who seek knowledge. Is the main reason why people come to subsim and not on ubi's forum which is completely useless.

Also I see not harm in the knowledge they can share, nobody will ask about how to break the drm crap and other illegal stuff. All we need is a public share of knowledge and know-how about tools that can help moders to improve/mod the game.Why is this something that must be kept behind the curtains? In the end, this is what will keep the sell charts alive... better the game will be, more and more will buy it.
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Old 11-10-10, 10:19 AM   #3
Sailor Steve
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Originally Posted by Magnum View Post
Mine dont work. Asked Neal to be so kind and change my username, got no response at all. So this PM system maybe is restricted by access level.
No, that's not it. I've sometimes waited weeks before getting a response, and sometimes had to PM Neal several times. He happens to be extremely busy most of the time. For a name change you might also try email: subsim@subsim.com
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Old 11-10-10, 11:31 AM   #4
janh
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Originally Posted by Magnum View Post
All we need is a public share of knowledge and know-how about tools that can help moders to improve/mod the game.Why is this something that must be kept behind the curtains? In the end, this is what will keep the sell charts alive... better the game will be, more and more will buy it.
I agree with the last part. What comes to my mind is the "wiki" site that a few well-selling games with big fan base have, for example the series Operation Flashpoint/Armed Assault/ARMA2 (try google for your own impression). Their modding wiki is quite exhaustive, and this is to my knowledge the most flexible modding engine in any simulation. It has even been augmented by sites from other groups within the huge fan base, such as Dev-Heaven.

I think an exhaustive wiki site that describe all the features, aspects and details of modding SHIII, IV, V would surely be a lot of work, and might only work out with the help of the many excellent modders present here. But it would be a big bonus for the community, and possibility also a selling factor that would enhance the lifetime of the title. Though with the future of SH being unsure, it may well be too late for such a project.
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