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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Nautilus under attack by MIG 21`s
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#2 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I need a new change of pants
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#3 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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AMAZING !!!!!!
great work there !!!! ![]() keltos |
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#4 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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I'm really curious about this campaign.
I'm going to venture a guess that it will be a "hot" cold war? since there's no ability to sneak around and collect intel on enemy submarines, I take it we will do a lot of inserting agents and taking pictures of russian ships in port? basically just changing the japanese/germans to the russians and saying "have at" ?
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#5 |
Navy Seal
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I think this is really some fantastic modeling work, and it's gonna look great. Gameplay-wise though, I just really feel that the SH4 engine is going to make this a rather strange and awkward experience, especially when you consider that for instance even the Type XXI/XXIII in OM can't work correctly due to the snorkel ventilation and high battery capacity simply not working.
Seeing a nuclear sub getting bombed by Migs, while a great visual, I can't help but think something like this... ![]() ...as an approximation of the SHIV engine representing cold-war era combat. It's really too bad SH4's engine has nothing to account for the sonar operations and modern ASW (including sub-to-sub combat) of the era. Cause it's certainly got a lot going for it with graphics, crew management, dynamic campaign, etc. |
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#6 |
Stowaway
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well well well....
first of all, yes it`l be a "hot" cold war and the soviets will replace the german side. second, the nautilus being bombed by migs happend when i was surfaced with my radars switched off.due to the size of the sub and the speed of the planes, they found me still surfaced at arrival.it was the first test, too.i`ve now added ungiuded rockets and got a little more than just a bloody nose. modern asw doesn`t seem to be so tricky, just change the weapons configurations. remember, the enemy ships are also new, they´re faster, carry new weapons, detect you sooner and kill you at one single shot in the worst case. considering the large numbers of photographs of both soviet and us submarines taken by opponent airplanes, i don`t think thats fictional. ps sub to sub combat works not too bad by now. there are still some reserves in the game engine. |
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#7 | |
Navy Seal
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![]() I for one would kill to have a good alternate history campaign in all of this - so we'll see how it develops. I'm not a stickler for systems modeling, so if we can get a semblance of the right tactics and operations, I'm all up for it! |
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Tags |
modern, submarine |
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