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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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great work!
I can not wait to see what you turn out for the SWM |
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#17 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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Now I present my next WWII project: The N3 class battleship. Here are some pictures of her in-game:
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__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#18 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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Verion 1.0 of the N3 Class has been released here`s the link:
http://www.filefront.com/17459002/N3...eship_V1.0.rar
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#19 |
Stowaway
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so whats the deal with more blacked out guns on the new ship
![]() i thought the guys just helped you sort all that out? |
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#20 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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Have noticed the results varies from computer to computer. I use OM the guns are black. I disable OM the guns are grey. Try the same thing on another computer without OM, the guns are black. Don`t know what to do.
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#21 | |
Stowaway
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you might have a mod soup issue, when you are modding things one can easily make a change when forgetting to uninstall a mod which fubars it all up. every modder does it on a regular basis even thou not everyone admits it ![]() its always best to mod things for the stock game and that avoids most conflicts, then in most cases they can be added to any mod without issues. my guess is the ship you are using for this was already modded by TMO and is now a modification of a modded file. |
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#22 | |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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![]() Quote:
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#23 |
Stowaway
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disengage the original gun texture from the gun. make a new material. add the concerning texture as embedded image. do not use the ambiant occlusion map.that`s it.
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