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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
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![]() Quote:
But I will keep watching progress and changes here. Surely by the time some modders announced "added new sub types", "added all GWX ships", and "added complete, dynamic 43-45 campaign", I might convince myself to buy. I am fully aware of your efforts with the AI, and it does look very promising. Would be nice if some of that would make it into stock via a patch, and if the dev's could do something to further the interaction with AI subs and wolfpacks (reaction to contact reports etc). That part just played to big of a role in the Atlantic.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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