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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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First, your not storing 100% of the energy (realistically speaking, not sure how SH3 models this). Most modern engines are only like 30% efficient to start with, now you add another set of components (batteries and electric motors) to further decrease efficiency. Secondly, up until the XXI, U-boats were more efficient on the surface, so running submerged to save juice doesn't make sense. With the range we have, Wilmshaven to Morocco should be no problem runnign at 7-8 knots. I've been very tempted this career to take a stab at New York in my VIIb. Yeah, i'll have to use the cow in Newfoundland in both legs of the trip, but you could probably make it TO new york on one tank, but not much else. But I'm not sure how the game models efficiency and such though. And if your talking evading detection by running submerged during the day, well that's another story altogether. |
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#2 |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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to avoid using milkcow will messed up my career, no medals, next mission is patrol grid null.
the only only you get when docking a milkcow is credit. so doing a mission, and reach that grid and make home is mission complete. beside i will use a milkcow only in case of emergency |
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#3 |
Chief of the Boat
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Yep...a fully charged battery bank and submerge when you have to (for Co2 reasons)...you'd never get through on the surface.
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#4 |
Watch
![]() Join Date: Mar 2010
Posts: 21
Downloads: 129
Uploads: 0
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#5 | |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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I usually sail back to a point where I'm in "friendly waters". Not sure if those really existed later in the war though... Then I'll port from there. I feel it's a waste time to sail back if nothing is going to happen. |
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#6 | |
Chief of the Boat
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#7 |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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When i have a mission, i going to that grid, no matter how far it's, i sail on slow ahead(6 knots) on surface, it takes almost 4 hour game-play to finish..
When you reach that grid you will get points(reown), than another reown, for patroling the grid 24 hours... when that is done, i go back to europe(close to england) if i have some fish left to use them all, than when have no fish, i return to base, yes it's manualy, i dont hit ESC button and click on finish game... than the whole 4 hours game-play and the reown are gone... offcourse im heading home to port.. to complete the mission, i will hit ESC when im at 20 miles to the base, to dock it... |
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#8 |
Watch
![]() Join Date: Apr 2009
Posts: 26
Downloads: 21
Uploads: 0
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According to wikipedia Type XIV boats could supply 400 tons of oil + torpedoes + food. manual says it only supplied oil.
If you believe wikipedia you shouldnt feel guilty if you got resupplied with torps after docking with one ![]() |
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#9 | |
Sailor man
![]() Join Date: Sep 2010
Location: Trasgu Land
Posts: 45
Downloads: 116
Uploads: 0
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I think that if you use milkcows you do not messed your career because you can resupplie your u-boat almost like if you docked at port:Fuel+Torpedos+Repair your boat+Rewon+Medals.... The problem is that you have to return to your base to have a new mission. |
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#10 | |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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Well you do it, when you have over 50.000 tonnage, you willn't have 1 lousy medal for you and for your crew, because you docked at a milkcow, when you dock home(depend which harbor you have on the clipboard).. you always have mission briefing, and a decoration for you and for your men... I have learned my lesion using milkcows to refuel, and rearm, and the next patrol grid is "NULL", that's means no reown points for that grid included the 24 hours patrol points either.. But that's my opinion.. everybody have there own way of playing SHIII... |
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#11 |
Chief of the Boat
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What you also can't do is upgrade.
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#12 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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