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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
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Well, Everything seems to be great with one exception. I found the few sound MODS that seem to have no problems but now I cannot hear other ships with the Hydrophone. That is, the AI has no problem with the Hydrophone, and I can hear my boat at 180degrees. Alas, I cannot hear other ships with the hydrophone.
Again, I'm playing SH4 stock 1.4 right now and having a good time improving my skills. One of the things I love to use is the Hydrophone. These are the Mods I have installed (in order): Captain midnight's more CBS news. EAX soundsim without Webster's Maneuver_STOCK or GFO. Speech_fixUS_Rev2 Webster's Selected New Sounds for ver 1.4&1.5 Webster's Missing sound files. Can anyone give me some feedback if this is the best I can do for Stock 1.4 ? Or, Is this setup skewed? All I really want is the best sound setup available for 1.4/1.5. Thanks Mates! Commdr, Dogfish40 Uss Gar ![]()
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Dogfish40 |
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#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Hear other ships at what distance? At what depth? What is your speed?
If you can hear your own, you should be able to hear them if they are in range and the correct location.
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Irish1958 ![]() |
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#3 |
Rear Admiral
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Are you saying you can't get JSGME to create a mods folder?
Somethings not being done right Try just downloading it to a clean new folder, then run it, you should then have a capital yellow G icon that you must also run, when you run the Yellow G icon, it will create a mods folder. Try it anywhere just to see if it works, then we can get it where it needs to go. Almost sounds like once you get it DL and get the yellow G that you're not running it. |
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#4 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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Irish: I cannot hear any other ships besides my own. Surfaced or below. This is one of those weird things. I used to be able to hear even small ships like tugboats, surfaced or submerged. The AI is still hearing everything.
Armistead; Yes, I have the JSGME exe in the SH4 root folder and a shortcut on my desktop. Also, Captain midnight's radio is working and I think I notice some difference in the overall sound, so I believe I've got JSGME working. Is there a differance in enabling/disabling from the desktop icon vrs the root folder exe icon? I think I'm going to have to punt once more by disabling the mods and see if the Hydrophone comes back at all. I DO think JSGME is working though, I'm starting to wonder if the sound mods like each other. ![]() I'll let you know how it works!
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Dogfish40 |
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#5 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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Everything OK! The Hydrophone problem turned out to be the mods not working together. For some reason one of the Websters mods was causing the problem. That is not to say that there is any particular problem with the mods themselves, it's just one of those things that happen from time to time. I tried the Poul-sounds with EAX and that worked great but I got sick of hearing those in about 30 minutes.
Everything, including JSGME is working great. The Boat's Rockin'!! Thank you all for the Support! ![]() Good Hunting! D40 Cmmndr- Uss Gar ![]()
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Dogfish40 |
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#6 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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As Jimbuna says: "Sink 'em all"
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Irish1958 ![]() |
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