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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1081 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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This problem is always started from the SH4,In fact, the error in the bottom of FOG is too transparent. Most matters worse, fog is completely transparent in the evening, completely able to see stars in the sky。I can not solve this BUG, limited to my ability。
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#1082 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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#1083 | |
Soundman
![]() Join Date: Mar 2005
Location: Switzerland
Posts: 149
Downloads: 57
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Yes, W_clear has adopted the color map file "ClimateZones.tga" without illegal colors I made for him.
Quote:
The changes described in my pictogram's is something totally different. It is, to my view, an improvement of the climats zones distribution and refinement of color palettes. As it use a totally different color map file (which I have also corrected for illegal colors), maybe it will have an effect on CTD too, but perhap not in the good direction !!! To know if the stability would be improved with this design, would require I made public this "mod of W_clear mod" and this is actually not my intention. I offered to W_clear to adopt this color map and to help him to finalize this new design, but if he prefer not to do so, on my side, I am not very warm to start a public "mod of W_clear mod" thread. This is something who could be considered unfair by W_clear. ACS |
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#1084 | |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
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等幾乎總是如此。那麼總有霧,不就是將動態的天氣大家都想要的,如果一開始(加載)的霧出現,這將是直到結 束,但不會累。已經得到了霧。 cloud no. Fog average. no rain, waves 15 meters and so almost always. then there is always a fog, not that change the dynamic weather as you all want, if at first (loading) the fog appeared, it will be until the end, yet not get tired. already got the fog. |
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#1085 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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#1086 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
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#1087 |
Medic
![]() Join Date: Jul 2007
Location: BH7853
Posts: 169
Downloads: 458
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I agree with SashaKA001... To much fog in 4.301 version for my taste...I prefer version 4.0,but everyone know for himself what suits him best...
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#1088 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
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Dudes.. give him a break. If you wanna avoid the fog issue, don't install the LightFog folder found inside the pack.
I'm really impressed by W_Clear work here having in mind he is chinese and he is fighting all these language barriers. My respect and I thank you again W_Clear for all you did so far ![]() |
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#1089 | |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
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#1090 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
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__________________
What we do in life echoes in Eternity |
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#1091 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
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Yeah I keep wondering how there's fog in the middle of the Atlantic with strong winds.
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__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#1092 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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Oh .sorry. Don't worry。You can use "light fog"if you don't like it.
You can use the fog of the 4.0 if you still like "light fog". Ti's a 4.0 fog.you can cope it. HTML Code:
[FogDistances 0] ObjectsRelativeZMin=0.000000 ObjectsRelativeZMax=0.800000 UnderwaterObjectsRelativeZMin=-0.050000 UnderwaterObjectsRelativeZMax=0.035000 CloudsRelativeZMin=0.880000 CloudsRelativeZMax=0.880500 SkyYMin=-50.000000 SkyYMax=75.000000 SeaRelativeZMin=0.000000 SeaRelativeZMax=0.230000 YFogScale=0.010000 [FogDistances 1] ObjectsRelativeZMin=-0.001000 ObjectsRelativeZMax=0.300000 UnderwaterObjectsRelativeZMin=-0.004000 UnderwaterObjectsRelativeZMax=0.020000 CloudsRelativeZMin=0.880000 CloudsRelativeZMax=0.880500 SkyYMin=-10.000000 SkyYMax=90.000000 SeaRelativeZMin=0.000000 SeaRelativeZMax=0.200000 YFogScale=0.000000 [FogDistances 2] ObjectsRelativeZMin=-0.005000 ObjectsRelativeZMax=0.100000 UnderwaterObjectsRelativeZMin=-0.004000 UnderwaterObjectsRelativeZMax=0.010000 CloudsRelativeZMin=0.830000 CloudsRelativeZMax=0.880500 SkyYMin=0.000000 SkyYMax=3000.000000 SeaRelativeZMin=0.000000 SeaRelativeZMax=0.150000 YFogScale=0.000000 [FogDistances 3] ObjectsRelativeZMin=-0.005000 ObjectsRelativeZMax=0.050000 UnderwaterObjectsRelativeZMin=-0.004000 UnderwaterObjectsRelativeZMax=0.006000 CloudsRelativeZMin=0.830000 CloudsRelativeZMax=0.880500 SkyYMin=0.00000 SkyYMax=3000.000000 SeaRelativeZMin=0.000000 SeaRelativeZMax=0.015000 YFogScale=0.000000 |
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#1093 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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#1094 | |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
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![]() 雾是好的,但没有那么厚,1500英尺的任何东西不可见,这雾一般,以及每秒15米的风暴,但是如果一个或 大或小的雾? ![]() 霧是好的,但並非如此,1500英尺厚看不到任何東西,這霧一般,一場暴風雨每秒15米,但是如果一個或大 或小的霧? ![]() Thank you for your work. |
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#1095 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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